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CarpoonNewsBoss Mini Update
Game update

Boss Mini Update

Carpoon · published 12 Aug 2026, 06:32 UTC

All newsPlayers around this dateRead on Steam

-Fixed a case where the boss didn’t get to phase 2, and also changed the timing on how cars come in at this point
-Adjusted boss health for 1p based on feedback, and will encounter boundary wrap phase
-Boss will no longer die from a hot car toss

More from Carpoon

Other announcements

All news
Game update8 Sep 2026Waves "Hard Mode" Added!In co-op/waves hard mode, cars now extend time after a wave only if you manage to destroy them. The previous setup, where time is extended after every wave, can be accessed by harpooning the green car in the bottom left. Angry eyebrows means hard mode! · Also updated the pause screen for 1440p monitors -TomMajor update8 Aug 2026Boss Update!Parkin' Panic now has a monster truck boss at the end of waves co-op. I'll go into it more in a video at some point, but for now I don't want to spoil it. Thanks for your support during Carpoon's first year! -TomGame update6 Apr 2026Faster Pause Update for April 6thPause screen now appears much faster by using an image buffer instead of a saved screenshot. Should make the biggest difference in 4K. Thanks for the feedback! · Some small updates from working on a monster truck boss and updating GameMaker Studio 2 to the latest version.