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Strange SeedNewsBuild 1.06 - November 13
Game update

Build 1.06 - November 13

Strange Seed · published 13 Nov 2025, 23:32 UTC

All newsPlayers around this dateRead on Steam

- Lots of additional performance improvements, especially in Plains + Crystal Cave
- Added third axis of rotation for accessories
- All remaining heads made easier to place accessories on
- Reduced Teleport Back to Nest time from 5 to 3
- Increased the detection area for the Village pageant
- Fixed Yeti Mama mist continuing to slow down player after it fades
- Increased player's dragon head damage significantly
- Tutorial popups now auto-disable after 30 seconds
- Fixed bug causing player to lock up after death (there may be others, please report if you see it!)
- No more using Evolve Slots to avoid lava damage (sorry, needed to fix it to address another bug)
- Increased mouse wheel scroll speed in video settings
- Fixed bug in which your butt could be so large it triggered scene portals as soon as you entered, resulting in a fatal loop

With this update, the main optimizations to try to improve performance for everyone are done. Please let me know (here or on Discord) if you still face lower FPS in any particular area!

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Game update5 Jul 2026Build 1.24 - July 5, 2026Fixed Crystal Crafter not reviving from his tombstone in Crystal Caves · Fixed The Abyssal Dreamer rematch fight not dropping his Shark Fin accessory · Moved the transition line for reaching Distant Island much closer to the cliffsGame update22 Jun 2026Build 1.23 - June 22, 2026Fixed wrong area name displaying when entering Abyss · Fixed arena / Ocean jellyfish fight counter going off right side of screen in wide screen (16:10 and above) · The Abyssal Dreamer (TAD from here on) now drops a unique shark fin accessory from his rematch fight · Added an extra attack to TAD · Hitting the main body of TAD does 0 damage (instead of no result at all) · Messages now mention TA…Game update15 Jun 2026Build 1.22 - June 15 2026The Abyssal Dreamer tombstone added · Added Swim to mantis shrimp tail, crocodile tail, frog arms · Fixed shrine icon not turning green in Ocean · Swim now allows fast movement in ponds, lakes and rivers (not 3d movement though, that's limited to the ocean) · Fixed (hopefully) enemies deactivating when they get pushed during combat in Ocean / Abyss · Made plankton not turn off at long distance…