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AtomfallNewsPatch Notes | 17.06.2025
Game update

Patch Notes | 17.06.2025

Atomfall · published 17 Jun 2025, 12:57 UTC

All newsPlayers around this dateRead on Steam

General

  • Fixed an issue where, in certain circumstances, the Exit button prompt would not appear in some locations, such as the Robotics lab and Bunker L9

  • Improvements to enemy use of axes, Enfield rifles and blunderbuss

  • Sticky bomb explosions are now visible when used on a Triffid

  • Fixed an occasional issue where Thralls would not attack the player if they were facing away from the Thrall

  • Reclamation skill will no longer cause all kills to be silent

  • Subtitle lines will now appear as normal during bartering

  • Fixed audio and music issues on game outro and credits

  • Minor menu improvements for Japanese and Simplified Chinese languages

Location Specific Fixes

Casterfell Woods

  • Corrected an issue where Billy Gorse could become hostile without cause

 

Skethermoor

  • Fixed an issue where the keycard could become stuck at the entrance to The Interchange in certain circumstances

 

Windscale Plant

  • The “Strange Noises from Below” objective will now be marked as complete after opening the Site Office

  • Corrections to rock textures in the Oberon Dig Site

Midsummer Island (Wicked Isle Story Expansion)

  • Environmental and NPC animation and behaviour improvements

  • Fixed an issue where certain enemies could faint inappropriately after moving into the gap between the boundary wall and hut in The Orchard

  • The 'Squeeze Through' area near the infected honey barrel inside the Brewery Cellar now works as intended

  • There is no longer a delay in reaction time for Ferals located beneath the Abbey Crypt

  • A story-important item in the Crypt has now been corrected so the player can no longer stand inside it

  • A side-quest-important weapon will now glow when held, thrown or placed

  • The correct audio will now play if players choose destructive action in the Crypt

  • Fixed an issue where Fish Ferals would spawn much closer to the player than intended if they have the player than intended if they have the Quiet Movement skill

  • Increasing the Text Scale setting to 200% will no longer cause overlapping text in the pop-up message after drinking a substance in the Brewery

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