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LumencraftNewsPost Release Update #8 - Introducing Item Rack building… 👷‍♂️
In-game event

Post Release Update #8 - Introducing Item Rack building… 👷‍♂️

Lumencraft · published 16 Nov 2023, 07:46 UTC · build 12711118

All newsPlayers around this dateRead on Steam

Scouts! 👋

It's been a while since Lumencraft's release, but we're committed to continuously improving the game in order to provide you with the best possible experience. With that in mind, we are excited to introduce a brand new update!

Firstly…

Let us unveil the Item Rack building! It allows you to store up to three stacks of non-resource items. It's an affordable addition that takes up a minimal amount of space in your world. Plus, it's available by default in the campaign mode.

Oh, and remember - those of you with existing save files will need to head to the Hub to access it.

We've also made some smaller improvements - like enhancing the aim assist and making your in-game shooting experience even smoother. What’s more, we've invested in optimizing the loading times for specific maps, ensuring quicker and more seamless gameplay. You’ll feel it!

But that's not all!

The latest patch contains many more additions and changes. To get the full scoop on what's new, we invite you to check out the complete changelog below:

## -- 2023-11-16

### Added

- added Item Rack building
-> it can store up to 3 stacks of non-resource item
-> it's very cheap and takes little space
-> available by default in campaign (when loading old save file you need to go to Hub)
-> Editor Conditions: Item Stored (type), Item Retrieved
-> Editor Actions: Drop Item, Drop Stack
- added Quit to Menu button for campaign
-> Quit is changed to Exit Mission during mission
- Editor: added option to create empty map (no terrain)
- Editor: added cursor coordinates display

### Changed

- improved aim assist
- optimized loading of some maps
- optimized Storage Container performance when storing many resources at once

### Fixed

- fixed last building rotation not remembered when canceling
- possibly fixed a bug where second player can get stuck after exiting mission

In the end…

To stay up to date with the latest news and updates, we encourage you to follow Lumencraft on Steam, Facebook, and Twitter. You can also join our official Discord server to share your thoughts and feedback with us.

https://store.steampowered.com/app/1713810/Lumencraft/

We want to extend our heartfelt gratitude to all of you brave scouts exploring the treacherous depths. We appreciate every one of you!

Best regards,
2Dynamic Games

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