Greetings! I worked hard to improve how Tailgate looks and feels compared to the prototype, so consider this a devlog Issue 1. What’s new:
- updated visual (new textures, new and more unified assets, new hero and NPC look, “artistic“ shader);
- A couple of new mechanics and interactions, Hyde’s comments on environment and items, dialogue system;
- Introducing NPCs — Duchess (feline) and Mojo (pug). Mojo is a full NPC, he gives tasks to Hyde and later would accompany the player in this location.
- First location/chapter of the game — Hyde’s home and San Pedro village.
It’s still an early footager, but you can see the changes if you compare to screenshots in the store page. I hope you will enjoy this short edit:
Watch on YouTube