Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Dying BreedNewsPatch 1.0.2 (Build #1170)
In-game event

Patch 1.0.2 (Build #1170)

Dying Breed · published 17 Oct 2025, 23:06 UTC · build 20428789

All newsPlayers around this dateRead on Steam

Patch 1.0.2 (Build #1170)

Developer Notes

The Early Access release left our team absolutely exhausted. This brief radio silence was us taking the time to regroup, focus, and work hard on key fixes.

We’ve concentrated on the most urgent issues reported by players, and from here on we’re fully focused on balancing the game to make it more engaging, challenging, and rewarding, while keeping the gameplay interesting and fun.

Important notice: Some players might find that older savegames may no longer load correctly after this update. While we can’t ensure full compatibility with previous saves, we’re actively working on a more robust and future-proof save system.

Fixes

  • Improved vehicle turning speed and responsiveness.

  • Savegame system stability improvements.

  • Medics no longer capture buildings.

  • Reconfigured default full screen key.

  • Fixed full screen and windowed mode focus issues.

  • Fixed cursor leaving the screen when using multi-monitor setups.

  • Fixed an exploit where the Commando could drop a bomb while attacking.

  • Fixed link to Discord invitation in main menu (Join us!).

  • Replaced EAO 6.1 Intro Video.

  • Improved video aspect ratio for full-screen playback without stretching.

  • Expanded mission selection menu for better usability and readability.

Map Adjustments

  • WWA 3.1 – Removed screamers on Easy difficulty and adjusted difficulty balance for smoother progression.

  • WWA 4.1 – Fixed bazooka soldier getting stuck underground.

  • WWA 4.1 – Fixed commando getting stuck in the cave.

  • WWA 6.1 – Removed Substance D, which was previously unreachable.

  • WWA 7.1 – Moved the computer for better visibility.

  • WWA 15.1 – Adjusted terrain to prevent units from moving over water.

  • EAO 14.1 – Adjusted terrain to prevent units from moving over water.

Thanks for the feedback on the latest build!

We’re continuing to refine Dying Breed and review all community input to make the Early Access experience even better.

If you’d like to share your thoughts, join the discussion on our Discord or Steam forums, we’re listening.

More from Dying Breed

Other announcements

All news
Game update23 May 2026Hotfix 1.2.2Hotfix 1.2.2 (Build #1540) Developer Notes This hotfix addresses mission objective tracking and unit state issues affecting specific gameplay scenarios. Fixes · Building capture count – Fixed an issue where capturing a building did not correctly count toward mission victory conditions. · Unit animation states – Fixed an issue affecting Winkel and Parasite units during specific animation states.…Game update12 May 2026Hotfix 1.2.1 (Build #1518)Developer Notes This hotfix addresses an issue affecting transformed mutant units. Fixes · Transformed mutant units – Fixed an issue where transformed units, such as Luca or Brutus, would fail to correctly update their gameplay parameters after transformation. Community Thanks A big thank you to everyone who quickly reported the issue and shared feedback. Your reports helped us identify and res…Major update5 May 2026Major Update 1.2 (Build #1511)Developer Notes Update 1.2 is here: introducing new missions, cinematic content, and major gameplay improvements. This update expands Dying Breed with six new missions across both campaigns , each featuring new cinematic sequences , alongside performance optimizations and quality-of-life upgrades across the game. We’ve also continued refining core systems such as unit control, UI clarity, and r…