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MacabreNewsPATCH 0.0.8 (Alpha) - 40K Matches! Tutorials, Performance and Stability
In-game event

PATCH 0.0.8 (Alpha) - 40K Matches! Tutorials, Performance and Stability

Macabre · published 12 Jun 2025, 17:14 UTC

All newsPlayers around this dateRead on Steam

Thank you to everyone who played the Demo Playtest—your support has been incredible. In just three days:

  • 39,900 matches played

  • 29,310 deaths

  • 32,296 fragments collected

  • 22,071 items purchased from Banjo (he’s thrilled!)

Performance & Crash Update

We’re excited to see so many positive reviews and are hard at work addressing your feedback.

One key issue has emerged: crashes and performance drops on certain GPU models and driver versions. We optimise constantly, but this playtest exposed a wider range of hardware than ever before.

To tackle it, we’ve created scripts to parse server logs and pinpoint the problematic hardware/driver combos. Rolling back or updating your GPU drivers has helped some players—please try that as a temporary fix, then test this patch and let us know if performance improves.

Your crash and bug reports via Discord or the in-game form provide vital data points to help us resolve these issues.

🎙️ VOIP Setup Tutorial

We’ve also made a tutorial on how to set up VOIP. You can find it here: VOIP Tutorial

Please continue submitting crash and bug reports via Discord or the in-game report form so we can track and address issues promptly.

Community Shout-Out

Some fantastic content creators have been streaming/recording their playthroughs, and one video in particular from DrDevvi was packed with hilarious moments, Excited to see more!

New Build Live: 1d8f519d5d

🛠 Fixes

  • Small fixes to spectator camera

  • Fixed collision causing player to get stuck on corners under furniture

  • Corrected Crawler kill distance for certain animations

  • Improved error handling when joining a mismatched game version

  • Video settings menu now scrolls fully when performance options are open

  • Fixed session-list localisation display issues

  • Loading screen UI corrections

  • Auto-detect graphics scalability disabled to reduce crashes

  • Regenerated procedural content in missing POIs

  • Updated end-of-game weather effects to improve visibility

  • Main menu music restored correctly in front end

  • Tutorial links added to audio settings

  • Sound mix and VOIP audio mixing overhauled and now working

  • Fixed crawler kill concurrency and duplicate kill sounds

  • Fixed floating feet when crouched

  • Footstep SFX aligned to crouch animations

  • Additional weather fix at match start to improve performance

  • Localisation string tables updated for consistency

🔧 Changes

  • Bridges are now visible immediately upon map entry to assist navigation

  • Refined shrine-revive prompts

  • Revive Shrine is now visible on the map from the start

  • Added a collapsible input settings panel for cleaner controls

  • Match summary and demo content copy updated

  • Improved match start flow to make the start of match cleaner

🚀 Features

  • New ambush-pounce and crouch-prone attack animations (WIP)

  • Shader-compilation splash screen introduced at startup

  • Bug-report button added to the start-game screen

  • New in-game video tutorial to assist new players (English & Chinese)

  • Animation improvements: retargeted stealth anims with IK, added foot-sync markers, and updated crouch/prone rigs

  • New scripts to analyse server logs to identify problematic system hardware and drivers

  • New VOIP setup tutorial available: VOIP Tutorial

Enjoying Macabre?

If you’re having fun, please consider leaving us a positive review to help others discover the Rift.

If you encounter any issues, submit crash reports and feedback via Discord or the in-game Bug Report form so we can keep improving.

Thank you for your support!

Team Weforge <3

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