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Breathedge 2NewsCanyons. Reimagining the Meaning of Meanings.
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Canyons. Reimagining the Meaning of Meanings.

Breathedge 2 · published 20 Nov 2025, 17:49 UTC

All newsPlayers around this dateRead on Steam

Greetings, friends! We won’t waste your time with a long intro.
Well… actually we will — but in the full news post, and that one is huge. And yes, it’s all about Canyons. We’re finally ready to share the complete trailer of the game. Oh yes:

Whoa! Yeah, we’re not entirely sure what we filmed with our trusty soap-bar cameras either, but who cares — it explodes and flashes, so it counts.

And what exactly explodes, why it flashes, and what the hell is even going on — we explained in painful detail in the massive wall of text linked below. Lots of pictures, too. Come take a look, scroll a bit, and don’t forget to add Canyons to your wishlist!

Man already added it, by the way — while we were peeling duct tape off his beard.

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Game update13 Sep 2026Hotfix 0.8.9 — Patch NotesChanges: · Suit's English voiceover has been fully re-recorded and replaced, with the actor who voiced the first part of the game. Breathedge was written and voiced in Russian first, and Suit carries most of the game's humor — which also makes him the hardest part to carry over into another language. This work was about bringing the English performance closer to the character as he was original…Game update9 Sep 2026Hotfix 0.8.8 — Patch NotesFixes · Alt + Enter once again toggles fullscreen. · Fixed getting stuck while installing the loudspeaker on the station roof. · After breaking the ice off the Zarya engines, the starter handle didn't respond and still reported that ice was present. Fixed. · If you saved and quit to the menu right after killing the 5 larvae that come out of the WTF, the quest wouldn't advance after loading. Fix…Game update4 Sep 2026Hotfix 0.8.7 — Patch NotesThanks again for the reports — as always, most of this list comes straight from your feedback. Fixes · Fixed 5120×1440 resolution not applying — it used to reset back to 3840×1080. · Reworked door open/close logic for multiple objects: previously, when one object left the doorway, the doors could close on the character and trap them. · It was possible to save at the very end of the shuttle flig…