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Breathedge 2NewsHotfix 0.8.7 — Patch Notes
Game update

Hotfix 0.8.7 — Patch Notes

Breathedge 2 · published 4 Sep 2026, 16:23 UTC · build 25117281

All newsPlayers around this dateRead on Steam

Thanks again for the reports — as always, most of this list comes straight from your feedback.

Fixes

  • Fixed 5120×1440 resolution not applying — it used to reset back to 3840×1080.

  • Reworked door open/close logic for multiple objects: previously, when one object left the doorway, the doors could close on the character and trap them.

  • It was possible to save at the very end of the shuttle flight, before the character got up from the couch — loading that save broke the game (the character would get stuck). Saving is now only available after fully exiting the flight scene.

  • The detachable yoke at the depot could break saving and loading in some cases. Fixed.

  • Fixed the Attendant's mechanics when body parts got stuck inside it.

  • The train crate, lamp shades, robots and doors could be dismantled with the crowbar — these objects can now only be unscrewed with the Twister.

  • The "Debug Pornhubble" task had no marker until the grate was cut. Fixed.

About the taxi letters
Just to be clear: there is no bug with the taxi letters. We've received an endless number of messages saying the alphabet letters are placed differently than in the demo — yes, they are. They're now scattered within a 20-meter radius instead of sitting in one pile.

About broken saves
We've also received a few tickets about saves not working after the update, with the character falling through the world. We checked every save that was sent to us and they all load correctly on our end. If you've run into this, please write to us at [email protected] — we'd like to look into it properly.

More from Breathedge 2

Other announcements

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