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ROUTINENewsDEVELOPER Q&A - PART 3
Community

DEVELOPER Q&A - PART 3

ROUTINE · published 21 Nov 2025, 17:51 UTC

All newsPlayers around this dateRead on Steam

Hey guys!

Aaron, Jemma, and Pete here from Lunar Software. Here's part three of the Q&A for ROUTINE!

1. Has pricing been confirmed yet? 

ROUTINE will launch for $24.99.

2. Has the game really taken 13 years to develop?

While we started ROUTINE roughly 13 years ago in Unreal Engine 3, which set a lot of groundwork for us conceptually and thematically, when we rebooted ROUTINE in Unreal Engine 4 (later switching to 5), we essentially had to make everything from scratch.

So content-wise, the version that you will play is essentially a 5-year project.  

3. What are the system requirements for ROUTINE?

We will post system requirements next week!

4. Will exploration be linear or non-linear?  

While ROUTINE is a linear game at its core, there are moments and elements of non-linearity. The environments themselves are quite open to explore, and you will not be constantly funneled down a narrow path.

5. Is there a DLC expansion planned for Routine? 

There are no plans for DLC or expansions for ROUTINE.

6. Can we pet the cute four-legged robot?

That would be ideal, but sadly not ;(

▼


Thank you again for the questions! We are getting very close now <3-Lunar Software

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