STARIO: Haven Tower · published · build 20875337
Hey everyone!
A new update just rolled out! Also, we're going to run a 10% OFF discount from Nov 20 to Dec 4 (10 AM PST)!
We're very excited to share that STARIO: Haven Tower is heading to WePlay Expo this weekend (Dec 22–23)! You can find us at Booth A-26!
If you'll be attending, feel free to drop by and try our on-site playtest. We've also prepared some special merch prizes for you!
And here comes the changelist for the new patch we just rolled out:
- Added the Logistics Control Panel, which includes a "Porter Settings" interface. You can now set porters' work areas and restrict the items they can carry, enabling more precise logistics planning.
- Added a Guidebook that progressively introduces various game mechanics and operational tips as you play, serving as a handy assistant throughout your tower-building journey.
- Added the Industrial layer construction plans Smelter and Stove, and the Ecological layer construction plans Stable and Threshing Yard. These provide additional production bonuses to specific products.
- Tower layer notes can now be added on the far right of the Layer Statistics UI (No more forgetting which layer your "Certified Loners" live on!).
- In Food Supply Mode of the Layer Statistics UI, detailed information for all items is now available (including Satiety and Tasty Bonus, etc.) .
- Adjusted the fade-out time of the main theme song when entering the game from the main menu.
- Adjusted the volume of work SFX for some buildings.
- Added SFX for Towertizens being happy or frustrated inside residences.
- Fixed an issue where the move resident button could sometimes become unclickable while the Happiness Details panel was open.
- Fixed an issue where mouse wheel scrolling could fail when browsing lists at low frame rates.
- Fixed an issue where line charts from the Statistics Panel could appear on top of other UI panels.
- Fixed the Porter's path on the fifth layer of the Sky Spire, resolving an issue where Porters would remain suspended in the air after delivering materials.
- Fixed an issue where Miracle Tower layers built on a slanted tower would not automatically align with the layers below.
- Fixed an issue where the item count in the Layer Statistics UI could be incorrect in "Food Supply" mode.
- Fixed an issue where the Food Supply UI and Statistics Panel UI would display Cactus and Potato before they were unlocked in a new game.
- Fixed a visual flickering issue in the overlapping areas between Braces and the Tower body.
- Fixed an issue where some devices would display a flickering white dot in the center of the initial location selection screen.