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Phantom LineNewsNew Threats, New Anomalies, New Playtests
Community

New Threats, New Anomalies, New Playtests

Phantom Line · published 17 Nov 2025, 23:21 UTC

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Explore the new elements of the game, including Mortfield’s training facility for H.U.S.K. 's Operators and new anomalies, that will appear across the open world map. Venture into space-time and fight new types of enemies, solve new mysteries and overcome new challenges. Board the nuclear icebreaker and make it your base of operations.

Join a New Playtest on March 5th

After rebuilding everything from the ground up, we have addressed your feedback from the previous playtest by completely overhauling the 3Cs (Character, Camera, and Controls). New animations, a rewritten movement and interaction system, and an improved camera system deliver smooth, precise controls that make every action feel deliberate and immersive. Paired with a new advanced spatial audio system and refreshed world biomes and weather, this brings Phantom Line to a new level of first-person experience.

In the process, we hunted down a ton of bugs and resolved key pain points from our previous playtest, optimized the world environment, and improved networking for smoother gameplay. We are not finished yet; this is still a game in development, and we look forward to further optimizing the game as we approach launch.

Stay tuned!

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Community5 Aug 2026DevLog #3 - How Survival Shapes Phantom LineIn this DevLog, we explore a core feature we’ve barely talked about until now! 🙌 Survival is more than staring at a hunger bar - it exists to ground you in the world. In Phantom Line, it naturally ties into other aspects of the game, such as managing inventory space, looting, and preparing for missions. We see it as a small but meaningful part of the experience that complements our other featu…Community27 May 2026DevLog #2 - What are Husks?Husks - artificial bodies you control and switch between at will, designed to keep the same strategic depth whether you’re playing solo or with a full squad. Husks are deeply rooted in our lore. Discover who Mortfield Industries are, what the H.U.S.K. program was built for, how it’s used in their operations, and the role you play as an elite operator. We’re designing everything in Phantom Line…Community4 May 2026DevLog #1The team has been excited to share DevLogs for a long time, and as we work towards our upcoming alpha, now feels like the perfect opportunity to start this series! Our first DevLogs will focus on the work leading up to our previous playtest and what went into rebuilding the game from the ground up, before moving onto the new features we’re currently working on. DevLogs are in-depth looks at wha…