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Bullet Speed
News
0.9.0 IS OUT !
Major update
0.9.0 IS OUT !
Bullet Speed
· published
21 May 2024, 15:13 UTC
All news
Players around this date
Read on Steam
Gameplay:
New maps: Temple (DM 2-4 players).
Weapon knockback property: Push the player in the opposite direction he shot.
Electrifier: 0 -> 0.3
Weapon damage:
Headshot: 2x -> 2.5x
Revolver: 100 -> 80
Weapon make decal property.
Bullets ignore collision against objects (Pickables).
If you had a starter weapon in hand when you were killed, you drop ammo instead of the weapon.
Disabled move when the menu is open.
Open the menu if the game is not focused while in game.
Graphics:
Scaled down the floor texture on all maps.
Slight fog on JMP maps.
Hitmarker animation.
New HUD elements: Altimeter, Distance measurement, Info box
Glitch effect on hurt and death.
New graphics options: SDFGI, SSIL, Vsync, Weapon FOV
Audio:
Hurt sound is more "machine like".
Change all music format to OGG so it loops correctly now.
Network:
Big network optimization.
Less bandwith usage.
More reliable data sending and receiving.
Better spray compression.
Refactored the way physic bullets worked.
Display the server IP in the netinfo box (bottom right in game), enabled by default (setting is in option/game).
ONLINE setting for the server creation is enabled by default.
Other:
Loading screen that compile shader and preload objects.
Game build size optimization (From 841Mo to 337Mo).
Game localization: English, French, Russian (more comming soon)
Fix:
Fixed a bug where some clients couldn't zoom with the sniper.
Fixed a self shooting issue with collisions.
Fixed other minor bugs.
More from Bullet Speed
Other announcements
All news
Major update
27 Jun 2026
0.18.0 It's finally a real Arena FPS !
0.18.0 Capture the Flag Gameplay · New Capture the Flag gamemode. · New CTF maps: · CTF-Bunker · CTF-Mines · Server game mode is now automatically locked/set based on the map prefix (CTF, DM, Bounty, etc.). Customization · Added new cosmetics: · Player outlines · Faces · Player skins · Weapon skins Interface · Improved Player Tab visuals. · Added a dedicated SFX volume slider (the previous SFX…
Major update
25 Apr 2026
0.17.0 Workshop Servers and Interfaces Overhall
Interface · New pause menu. · Resolution system rework. · Main menu fully redesigned. · New leaderboard and game menu. · New win screen and JMP/ARN UI redesign. Workshop & Multiplayer · Multiplayer Workshop maps are now supported. (Workshop map: JMP_surfhell by psychokitty) Localization · Full localization in French, English, and Russian (thanks to paaadoctb) . · New setting to change the langu…
Major update
8 Feb 2026
0.16.0 – Servers & Combat Overhaul !
Gameplay · Melee system redesigned for better responsiveness and impact. · Melee interaction with enemies now applies knockback to both entities. · Killing a non-player enemy with melee now refills your dash. · Improved Arena gamemode: better score handling, spawns, and AI behavior. · New death screen visual effect. Multiplayer & Servers · Option to disable player damage on multiplayer servers…