
### Gameplay update
- The effect of the curse seal has been reworked and changed to restore the health of all units.
- Delete the curse seal and add the curse seal
### Balance adjustments
- The player's initial blood volume is increased by 10 points
- Card increases damage by 2 points
- The extra damage of the card is increased to 3
- Card increases damage by 2 points
- Card energy consumption reduced to 0
- Card enhancement value increased to 4
- Reduce the price of weapons and
### Defect fix & optimization
- The logic of acquiring cards on the first level has been adjusted to make it easier to acquire cards that can generate instant combat power bonuses.
- Reworked card art to enhance text readability
- Add associated card prompts when acquiring cards
- Fixed the problem that the blessing and the card are not affected by the armor enhancement bonus
- Fixed the problem that the curse seal cannot trigger the shield
- Fixed the issue of getting stuck when obtaining the blessing
- Fixed the issue where quick attacks resulted in cards being used without energy consumption
- Fixed some UI display issues