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Space TalesNewsDeveloper Diary: Crafting the Epic Space Opera You've Been Waiting For
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Developer Diary: Crafting the Epic Space Opera You've Been Waiting For

Space Tales · published 21 Nov 2025, 10:41 UTC

All newsPlayers around this dateRead on Steam

The team at Saigon Dragon Studio is thrilled to share our progress on Space Tales. We're deep in story development and campaign mode, and what's taking shape exceeds even our own expectations.

We're not just building missions - we're crafting a genuine space opera designed to satisfy that RTS sci-fi craving you've been feeling for far too long. This is a story with heart and soul, filled with betrayal, deception, and genuine plot twists. A hero you'll root for and a villain you'll relish defeating.

Our team has been weaving together narrative threads and mission design steeped in political intrigue and personal stories that resonate. We're developing both the main storyline and deep lore to enrich the entire experience. We don't want you to simply observe the story - we want you to immerse yourself in it completely.

Meet Your Crew

At the center of it all is Commander Xander Falcone, a newly appointed hero of the IPE under extraordinary circumstances. Xander is forced into an ancient war that will define the fate of the cosmos, and throughout his journey to save the universe, he truly becomes the hero that he's meant to be.

Always on his side and in his ear is Vespera, a brilliant coordinator who always is the smartest person in any room. She'll guide Xander through the chaos ahead, offering the voice of reason when the stakes are highest and decisions carry galactic consequences.

And then there's Recruit Desmond, a by-the-book smartass who initially values protocols and regulations above all else. But as the campaign unfolds, this rigid soldier will evolve into something more: a dependable brother-in-arms who Xander can trust when everything falls apart.

Every mission is being crafted to feel consequential, every dialogue choice meaningful, and every story beat earned. We know this is the heart of Space Tales, and we're pouring everything we have into delivering an unforgettable journey through the cosmos.

We remain committed to our January Early Access launch. The finish line is in sight, and we're focused on reaching it with quality intact. We can't wait to finally reveal the full story of Space Tales as it unfolds across the cosmos.

To everyone who has supported us on this journey - every comment, every piece of feedback, every word of encouragement has sustained us through long development nights. Your passion for what we're building means the world to our team. We're making Space Tales for you, and we're committed to making it worth the wait.

Thank you, Commanders. See you soon.

Saigon Dragon Studio

Ho Chi Minh City, Vietnam

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Game update10 Sep 2026Patch 1.1.3Patch Notes General & Performance Fixes · Mission Cleanup & Stability: Fixed an issue where the game system failed to properly close background assets after mission completion. This was causing severe lag and potential crashes when players went AFK on the Planet or Space Maps. · Planet Lighting: Fixed a bug that caused planet colors to shifts dynamically (becoming noticeably brighter or darker)…Game update27 Aug 2026Patch 1.1.2Patch Notes: Version 1.1.2 Focus: Mission 13 Balance Update ⚔️ Boss & Encounter Adjustments · Despot Attack Moved: Relocated from Stage 1 to Stage 2 during the final boss fight. ⚓ Ship Deck Mechanic Updates · New Neutral State: Small enemy waves now spawn when the ship deck is in a neutral state. · Control Conditional: Enemy waves no longer trigger if the player does not control the ship deck.…Game update21 Aug 2026Patch Notes: Version 1.1.1Patch Notes: Version 1.1.1 🛠️ Bug Fixes · Mission 9 Survival Mode Map Glitch · Resolved an issue where early access players updating to 1.0 loaded Mission 11 tiles onto Mission 9. This issue was critical and blocking the player from completing the mission. · Note: If you managed to clear this mission since the 1.0 release, this new build will reset your progress back to the start of Mission 9…