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Dying BreedNewsPatch 1.0.5 (Build #1246)
Game update

Patch 1.0.5 (Build #1246)

Dying Breed · published 18 Nov 2025, 11:42 UTC · build 20841493

All newsPlayers around this dateRead on Steam

Developer Notes

This update brings important stability improvements and mission logic fixes based on the feedback we've been receiving from the community.

Fixes

Credits update – Added a missing team member to the game credits.

Victory/Defeat logic – Addressed the edge case previously listed as a Known Issue where loading an older save after completing a mission could trigger both the defeat screen and the victory cinematic. Your progress was always safe, and this behavior should now be fully resolved.

Multiple trigger prevention – Improved mission event logic so victory and defeat triggers can no longer activate more than once.

Map Fixes

EAO 15 – Fixed an issue where the mission could incorrectly display “Mission Complete” immediately upon loading.

Looking Ahead

We are continuously improving the game based on your feedback, and we have already begun reviewing balance values to provide a smoother and more engaging experience.

As always, if you have feedback or encounter issues, feel free to share them on the forums or Discord — we are listening.

More from Dying Breed

Other announcements

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