Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Rune KnightsNewsBoss Music Update, Heavy Attack Overhaul, Enemy Rebalancing, New Astaroth Super
Game update

Boss Music Update, Heavy Attack Overhaul, Enemy Rebalancing, New Astaroth Super

Rune Knights · published 12 Jan 2024, 04:35 UTC · build 13153280

All newsPlayers around this dateRead on Steam

ENEMIES

  • All bosses now have their own unique soundtrack(!!)
  • Increased loot quality from Act Bosses and Raid Bosses.
  • Reduced the intensity of Ignites inflicted by Temple of Fire enemies.
  • Ignites from different enemy sources now all contribute to a single stack (reducing spell effect clutter).
  • Reduced the movement speed of some enemies.
  • Added SFX and Screen VFX when Poison affects the player.
  • Removed the Frost Aura ability from an Icewastes enemy and replaced it with a Chill on hit effect.
  • Removed the Demon Wolf enemy.

SUPERS


Astaroth's Idol is now Astaroth's Endurance
Entangle with an allied target. While Entangled and within 1000 range, the Entangled ally gains Astaroth's Endurance, regenerating 5% of maximum health per second, reducing damage taken by 20%, and increasing Total Damage by 20%. Lasts for 8 seconds.

Sendatu's Crown Rework
Create an area that applies Brutality, Precision, Lethality, Haste, and Undying Will to allies in range. Lasts for 10 seconds.

SKILLS


Increased hitstop on all melee skills.

All Melee Heavy Combos been replaced with a single heavy attack. Damage multiplier increased from 2x to 2.5x. Removed Heavy Attack Vulnerability.
Dev note: The old heavy combo system was bad. "Don't use it or you'll die" bad. This new system is a great way to capitalize on hitstuns.

Shield Slam
Damage: 25x -> 10x Shield Implicit Level
Stamina Cost: 75 -> 125
Cooldown: 6s -> 8s

Shield Throw
Damage: 20x -> 6x Shield Implicit Level
Cooldown: 5s -> 6s

Shield Charge
Damage: 20x -> 8x Shield Implicit Level
Stamina Cost: 75 -> 100
Dev Note: These were really strong, and made stronger by the earlier change to make shields have double strength implicits.

Dark Grasp has been renamed Shadow Grasp.

IMPROVED


Added XP values to the XP bar

Reduced the visual intensity of Ethereal Chains

FIXED

  • Fixed Chill effects stacking higher than intended
  • Fixed Arc Slash not dealing Resilience Damage
  • Fixed a bug that sometimes caused enemies to become immortal
  • Fixed MTX purchases not starting
More from Rune Knights

Other announcements

All news
Game update11 Jan 2026A Weekend Full of Updates - Companion Improvements, Sporebollt Buff, more fixesYo fam, I've been playing a Support playthrough with the Companions and coming across LOTS of things I want to fix and improve. This update includes a significant update to the way Companions move while out of combat that makes everything a lot smoother, more like Pact Minions. Pings will now prioritize enemies so you can more reliably mark targets in combat, and Companions will aggro immediate…Game update10 Jan 2026The Rare Double Update Weekend - Companion Fixes, New Zabaoth Talent, QoLNEW · Added quick access to Penance and Absolution in the talent menu · Crusades now display the number of spawns remaining · Curses and Desecrated Ground added to the Compendium · Added an Unstuck button to the pause menu (usable out of combat or after some time in combat) SKILLS Death Aura Rework · Cost: 100 Health/second · Drains the life of you and enemies around you. Deal 200% combined wea…In-game event10 Jan 2026Massive Skill Balance Overhaul Continued, Strongboxes, Companion Controls!NEW · Strongboxes! 4 different kinds of Strongboxes can now spawn in Crusades. Interacting with a Strongbox will spawn a large horde of enemies. After defeating all enemies, the strongbox will open and deliver a valuable reward. · Added options to control Companion combat positions relative to the player: Front, Beside, and Behind. Right-click on Companion's party portrait to access. · Added a…