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Big Patch · Mystics Ablaze Playtest · SteamPeaks
Mystics Ablaze Playtest
News
Big Patch
Game update
Big Patch
Mystics Ablaze Playtest
· published
16 Apr 2026, 16:40 UTC
All news
Players around this date
Read on Steam
General fixes:
Hit state cool down times have been tweaked
Many more things now make the health bars semi-transparent when nearby them, rather than just players.
Initial volume selection now starts at 50
Initial tutorial music is now back
Damage reduction behavior should now only apply and be triggered by to regular hits, not chip damage or homunculus trades.
No more impostors in the round results menu
Platforms now behave properly in various situations that didn't work with Magician's box platform
Fixed a bug where the input system would remember the last controller stick input when adding a keyboard/mouse player
Fixed a bug where players would get stuck in the air for a moment after being thrown or launched by damage
Players no longer bounce against the ground a ton of times when sent flying very parallel to it
You can no longer pause the game in the 0,25 second window before the game determines if a match ended in a tie or a win.
Character specific:
Psychic:
Blink can no longer be stored by deleting your orb
Blink can no longer wrap you around the level (for real this time)
Cursed:
Hexes can now detonate as soon as they're spawned if they overlap another player
Damage sharing is no longer triggered by things that don't trigger hit-state
Damage sharing visual should now go to the last position of a dead opponent that got hit by it instead of the center of the map
Fixed a bug where her grab could cause the grabbed character to wrap to the other side of the screen
Exorcist:
You can no longer grab ritual points as you activate the ritual
Exorcist no longer forgets that his second orb exists when all three are inside a wall at the same time
Flytrap:
Should no longer attach enemies to the vine and get them stuck forever if they touch it on the same frame as she dies
No longer loses track of what she's holding after deleting her own orb in her hand (other's orbs may still cause issues)
No longer leaves behind her thread when buying an orb from Homunculus
Magician:
Boxes no longer have a platform when they are diagonal
Boxes should now always be grid-aligned when not diagonal
Boxes should now properly eject other boxes that try to take the same spot as them
Grabbing a box that is bouncing between two other boxes now attaches it properly to magician.
An orb that is charged by the perpetual motion machine can no longer be grabbed once it's out.
You can no longer be thrown by someone who's holding you before you auto teleport
Boxes now fall to the ground when a destructible block it's attached to is destroyed
Homunculus:
Rituals no longer share a timer and clean themselves up properly
More from Mystics Ablaze Playtest
Other announcements
All news
Game update
18 Sep 2026
New Interactive tutorial
Added a new interactive tutorial available from the main menu. Tweaks: · Cinematic Camera Mode (Hold R3 and press Select/Options/SpecialLeft to activate) · Homunculus Sludge has a proper 3D-model and is animated now · Grabbing Orbs in Constellation Orbit as Astrologer will transfer the centrifugal force into movement and the Orb powers will be combined. · Most hints now have videos Bugs: · Flyt…
Game update
18 Aug 2026
Hotfix
Fixed a bug with color selection in character select
Game update
18 Aug 2026
Small patch
Astrologer will now show up on older savefiles · Selecting a character when that character's default color is already occupied by another player will no longer change it to the color next to it, but a color that is the most dissimilar to all of the colors of the other players. · You can now no longer instantly detonate an Orb in the hand when firing it. · The orb/teleport spam nerf has been rew…