
Added recruit tab to town panel.
Updated town panel to show wood and wheat.
Added small indicator to the map panel when following a unit. Clicking it will unfollow the unit.
Minor changes to unit panels to make buttons more visible.
Adjusted overall cost of some research items.
Improved research and town menus to make them a bit less tedious to work with.
Ranged units will have their movement speed decrease gradually up to 50% when pressured by enemy units.
Fixed the estimated remaining time in the research menu getting stuck at 0 in some cases.
Fixed some units not retreating when peace is achieved.
Fixed faction scores not closing when clicking the continue button.
Fixed custom unit's selection indicator.
Fixed custom units not spawning when loading a game while it's being produced.