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Premortal VR
News
Patch 1.0.2: Stacks, Torches, Better Lighting
In-game event
Patch 1.0.2: Stacks, Torches, Better Lighting
Premortal VR
· published
17 Jul 2023, 15:17 UTC
All news
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🆕 New Features
Added handcrafting SFX
Added ambiance when high in air
Added sleeping dragon SFX
Added achievement SFX
Added SFX on spawn gem place
Changed stone hit VFX; changed tree hit VFX
Added fog
Changed terrain textures from 1K to 2K; added normals
Increased sun intensity from 2 to 2.5
Added a motion vector pass to tree billboards so they don't look skewed when moving
Increased new terrain generation roughness (more rugged ground)
Screen is now black when sleeping
All trials are now shown instead of one by one
Long handle craft chisels rotated up
Added spear that can be used as a melee weapon and throwable
Added stacking pouch mechanic for items in backpack
Added torches
Tool hit tracking has been improved to account for non-hits but correct swings
Backpack now can be used to swipe items off the ground
Added damage to spikes. Can be used for traps. Does damage to player
Increased deer spawn rate for new saves
Added collider to sleeping dragon
Added stars and moon
Added clouds
Added cloud shadows on terrain
Changed night to darker
Added small torch to backpack
Added weight to backpack and handbook
🔥 Bug Fixes
Fixed crouch SFX source position
Fixed character creation SFX source position
Fixed footsteps SFX
Removed terrain chunk border lines
Fixed ascension island footsteps SFX
Fixed duplication bug when holding same item and going through portal or saving
Fixed an error that made all builds go back to blueprint state on portal exit
Fixed handbook release position
Player head now shows correctly
Fixed cut down tree disappears when loading
Fixed shadow loses resolution for higher shadow distances
Fixed fire wiki images
Fixed craft duplication bug cancel after complete
Fixed tanning rack deer hide load error that led to crash
Fixed new world starting at night
More from Premortal VR
Other announcements
All news
In-game event
4 Sep 2023
v1.1.1: Enhanced Audio, Interaction Settings, and Crucial Bug Fixes
🆕 New Features · Added SFX on food digested when eaten (on half the duration) · Added SFX on food expired when eaten (on total duration end) · Added sleep SFX · Light torch from any fire · Added names to wiki handcrafting · See distance (LOD) limited to 200 · Added grip sensitivity setting · Added grab press setting · Added toggle sprint setting · Added pull stick achievement · Improved door p…
In-game event
1 Aug 2023
v1.1.0: Official Release Steam and AppLab
🆕 New Features · Added item spawn menu in creative mode · Added quick slot on secondary button press (3 tools) · Added shelf and removed chest · Building material requirements have been reduced. Breaking a build now returns all materials · Added auto item place in build. If you're building a wooden floor and have small planks in your backpack, they will automatically go inside the build on pla…
Steam news
31 Jul 2023
Official Game Release
Hey everyone! After 2 years of active development, we finally released the game. I hope everyone has fun in the game! We will continue to develop the game further, bringing you an even more fun experience. For feature requests and bug reports, please join our community on Discord