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MegaquariumNewsv5.1.4 patch
Game update

v5.1.4 patch

Megaquarium · published 19 Apr 2026, 16:49 UTC · build 22856703

All newsPlayers around this dateRead on Steam

Dear Curators,

Just a single bug fixed, introduced 2 patches ago with the optimisation updates.

Tim Twice Circled

v5.1.4 Changelog

  • Fixed bug: simulation stalled if you added lights to a polar dome, saved and then reloaded that game.

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Game update5 Jun 2026v5.1.5 patchDear Curators, A few small bug fixes this time. Details below. Tim Twice Circled v5.1.5 Changelog · Fixed bug: Schooling Bannerfish had a warning icon but nothing listed unless Invertebrilliant DLC was installed. · Modding: menuTag is now added to tags automatically on load giving better forward and back compatibility with custom objectives. · Modding: Blue and Red Slushie sales are now tracked…Game update16 Apr 2026v5.1.3 patchDear Curators, This patch contains bug fixes. Tim Twice Circled v5.1.3 Changelog · Fixed bug: game was giving 'eat or damage' warnings incorrectly for Button Polyps (heavily armored). · Fixed bug: minor issue with Species Time Trial where it would not be checked unless a new animal was added. · Fixed bug: Staff could be spawned with no skills if you started a sandbox at rank 1. · Fixed bug: Exp…Game update2 Apr 2026v5.1.2 patchDear Curators, This patch contains bug fixes and some minor performance improvements that could help very large aquariums. Tim Twice Circled v5.1.2 Changelog · Optimisation: Reduced the frequency of multi-tank system updates to reduce CPU load in late-game aquariums with many tanks combined into a single system. · Optimisation: Utilise caching and adjusted logic to reduce CPU load from objectiv…