Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
MegaquariumNewsv5.1.2 patch
Game update

v5.1.2 patch

Megaquarium · published 2 Apr 2026, 08:58 UTC · build 22586304

All newsPlayers around this dateRead on Steam

Dear Curators,

This patch contains bug fixes and some minor performance improvements that could help very large aquariums.

Tim Twice Circled

v5.1.2 Changelog

  • Optimisation: Reduced the frequency of multi-tank system updates to reduce CPU load in late-game aquariums with many tanks combined into a single system.

  • Optimisation: Utilise caching and adjusted logic to reduce CPU load from objective checking (helps most in late game aquariums with 1000+ objects).

  • Fixed bug: game was giving 'eat or damage' warnings incorrectly in some circumstances.

  • Fixed bug: Prestige window species count was not reducing when you sold a species until the game was reloaded.

  • Fixed bug: One of the placements on the Small Centerpiece was off.

  • Modding: Added additional resilience to campaign missions with regards to mods which change tank sizes. Campaigns will not work exactly as intended, so it's not recommended, but it will be less likely to cause a situation where the player cannot progress.

More from Megaquarium

Other announcements

All news
Game update5 Jun 2026v5.1.5 patchDear Curators, A few small bug fixes this time. Details below. Tim Twice Circled v5.1.5 Changelog · Fixed bug: Schooling Bannerfish had a warning icon but nothing listed unless Invertebrilliant DLC was installed. · Modding: menuTag is now added to tags automatically on load giving better forward and back compatibility with custom objectives. · Modding: Blue and Red Slushie sales are now tracked…Game update19 Apr 2026v5.1.4 patchDear Curators, Just a single bug fixed, introduced 2 patches ago with the optimisation updates. Tim Twice Circled v5.1.4 Changelog · Fixed bug: simulation stalled if you added lights to a polar dome, saved and then reloaded that game.Game update16 Apr 2026v5.1.3 patchDear Curators, This patch contains bug fixes. Tim Twice Circled v5.1.3 Changelog · Fixed bug: game was giving 'eat or damage' warnings incorrectly for Button Polyps (heavily armored). · Fixed bug: minor issue with Species Time Trial where it would not be checked unless a new animal was added. · Fixed bug: Staff could be spawned with no skills if you started a sandbox at rank 1. · Fixed bug: Exp…