I have just finished tackling a rather difficult technical issue that was affecting the game. I am not going to get into specifics, but if you want specifics, feel free to come to Discord for a more technical chat. I am happy to announce that I have figured it out, and it will make expanding the game possible.
In this small patch, I have added a few quick fixes for some issues.
That is it for this small hotfix. This patch should wrap up the 1.2 patch, and we can look to the 1.3 build. I am keeping new content separate for the time being from the main build in case any issues do arise that need a hotfix. Still, I am hopeful we can move forward fully with 1.3, which will center around logistics and automation. Thank you for your continued support, and if you want to get involved or stay up-to-date with the development, consider joining Discord. Take care out there, pilgrims.