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Deadeye Deepfake SimulacrumNews0.9.0.5
In-game event

0.9.0.5

Deadeye Deepfake Simulacrum · published 22 Mar 2025, 19:24 UTC

All newsPlayers around this dateRead on Steam

0.9.0.5 Update

Howdy Agents (✿◕‿◕)

Welcome to the 0.9.0.5 update. This comes with a bunch of fixes and some cool new toys.

Since our last update, DDS has reached 10,000 copies sold! Thank you so much to everyone who picked up the game or left it a review. As always. be sure to join the discord!

Need to sell your friends on DDS? Consider sending them this awesome review by Diavil. Their twitch streams helped me find a lot of the bugs in today's patch.

Watch on YouTube

New Stuff
-Added a new ammo type: BEAM. Beams generate a straight line of damage after a brief delay. They bypass many projectile counter effects, and can fire through glass without breaking it. IThis ammo has some fun nuances so I hope you enjoy it.

-Added Speed Bumps to levels. Speed bumps are a wall of lasers that will trigger when a hostile unit passes through. These have been sprinkled into many existing missions to provide a fun new challenge.

-Completing the PGD mission now gives you an additional reward, re-rolling the equipment in your shop for free! This is just a small convenience, and there’s another better reward coming along but it’ll take some time to finish. You can also unlock this early in future playthroughs using the “_reroll” cheat code.

Fixes
-Fixed lots of errors with AI pathfinding. Agents can now correctly adjust their path if they bump into a wall along the way. Agents should be far better at pursuing you and navigating through the level.
-Updated the AI for Guilt. Guilt also had a lot of trouble getting stuck in walls and wandering off to the fringes of the level. Guilt now has the ability to get a very rough approximation of the nearest enemy’s location, always keeping them relevant.
-AI now immediately smashes through glass when investigating, instead of getting stuck on it for a moment before.
-Made some adjustments to how AI behaves when finding you after pathfinding to your location.
-Grenades now have angular drag, so they won’t spin crazy rapidly after clipping on a wall.
-Fixed an issue that prevented shooting enemies from cover when they themselves were behind cover on the other side.
-Freyja now has a training_wheels command that opens up the ez hack interface without diving into gameplay settings. This appears as the first option when you type helpremote.
-Fixed another issue with the Flame Maw ability that could make you immune to burning even after the duration was up.
-Sneaky weasel now applies to speed bumps.
-Fixed a bug that unequipped abilities after picking up a character during Starbucc’s questline.
-Added a new and hopefully better sound effect to sleep nades.
-Updated the shader on grenade progress to help the sprite stand out more
-added a _unstuck command that forces your speed to 10

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In-game event1 Oct 20261.0.8 + Steam Soundtrack Release!Howdy Agents (✿◕‿◕) The DDS soundtrack is now available on Steam! To celebrate this occasion we have a new patch with some long overdue fixes. Full notes down below. Soundtrack Released · You can now buy the soundtrack on Steam! You can grab both the game and the soundtrack together in a bundle for 15% off :0 Please know that 2 tracks (PGD and Deluge Themes) were made by other artists and aren'…Game update28 Mar 20261.0.6Howdy Agents (✿◕‿◕), Been a while since our last update. Just a small one today sadly. I've been having a little too much fun working on my next project (teehee!). Thank you to everyone who picked up the game during the sale and left a review! As always, be sure to join the discord! We have a few bug fixes and a new new dark mode! You can use the UI Shade slider in the options menu to darken th…In-game event7 Jan 20261.0.5.2Howdy Agents (✿◕‿◕) Here with a few quick fixes. Thank you to everyone who picked up the game over the sale and left a review! · Fixed a bug causing slow motion to activate when typing in an input field on the loadouts screen and pressing the correct key. · Fixed a problem with the musicc player not playing custom songs on the first attempt. This was caused by a deprecated library not playing n…