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Flashing LightsNews13 March 2025 - Bug Fix Update Now Live!
In-game event

13 March 2025 - Bug Fix Update Now Live!

Flashing Lights · published 13 Mar 2025, 16:13 UTC · build 17682296

All newsPlayers around this dateRead on Steam

Hello all,

We have launched a bug fix patch, tackling a variety of issues as well as optimising how chunks of the world load.

There are more updates on the way for Flashing Lights - keep an eye out for more details on this soon!

New

  • Audio mod support for traffic stop sound, car and truck airhorns
  • AI backup now use same wail and yelp sirens as player (mods supported)
  • Added ability to place one suspect through the Swat Van's and the Beast's rear doors
  • Siren now auto-turns off if emergency lights are turned off


Optimisations

  • Reworked map area chunk loading with optimisations
  • Area loader optimisations for house interiors and grid address display


Fixes

  • Opening Sandbox or Esc menus while getting in/out of vehicles could break player's input (character and vehicle control)
  • Possible fix for crash on game load after main menu
  • AI backup path adjustments
  • Horn customisation and modding fixed for fire trucks
  • Another invisible pedestrians issue patched
  • Shoplifting callout victims now walk away in a more sensible direction after stolen goods returned
  • Fixed MP sync issues with traffic stop NPC drivers not looking at client players and not having their window rolled down
  • Sometimes traffic could move to side as if the player had lights and sirens on, when they didn't
  • AI car windows no longer roll back up when interacting at traffic stop
  • Fixed AI driver looking sideways when driving off after being told they're free to go
  • Text chat messages fix for /r and /t commands
  • Text chat could wrongly replace last message with newly sent causing last message to disappear
  • Fixed parking ticket for blocking fire hydrant at 23-30 (in city where elevated train tracks end with street loop)
  • Car blocking fire hydrant was partly merged in barrier at Cod Town (66-73)
  • Fixed voice chat for Mac players (previously the game failed to request mic permissions)
  • Fix for transparent buildings in Beach Town while interiors still loading
  • When exiting vehicle menu stats window (F1) popped back up if it was toggled off
  • You should no longer hear loud fire or other noises when loading vehicle menu during active missions


Thanks,
The Flashing Lights Team

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