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Deadeye Deepfake SimulacrumNews0.8.8.2
In-game event

0.8.8.2

Deadeye Deepfake Simulacrum · published 20 Dec 2024, 01:31 UTC

All newsPlayers around this dateRead on Steam

Howdy Agents (✿◕‿◕)

Here with some quick fixes to top us off ahead of the winter steam sale. None of these updates are too major but a few builds should be working correctly now.

Today’s update is brought to you with artwork from Watari!! You can find more of their amazing work here https://twitter.com/nijimukiokuiro

Thank you to everyone who left a review since our last update. As always, be sure to join the discord!

Here are da notes!

  • Added a little fade out effect to the peek shader
  • Fixed the pyromancy flame maw ability so that it doesn't grant permanent fire invulnerability >:|
  • The word "releasing" is now spelled correctly when ending a pilot through the terminal.
  • Bloodmage perk should now work with laptop casting.
  • BBS missions featuring zombies or guilt should no longer break.
  • fixed many 3D effects so they don't poke through the screen in weird annoying ways.
  • Adjusted the damage flash effect to make it more visible.
  • Added a new floor shader to the PGD hell mission that should improve performance and load times.
  • Enemies now shatter glass more smoothly, since the AI update they've been getting caught on glass before kicking to break it, now they do so in fluid motion.
  • Couches now burn correctly.
  • Shield drones now provide fire immunity and extinguish fire. The interaction between fire and shields was in weird undefined behavior territory.
  • Made an adjustment to the Deadeye ability that should prevent it from messing up gun accuracy in the apartment when buying things from the shop with the skill in effect.
  • Made some small adjustments to melee AI behavior.
  • Fixed typos.
  • Updated windows, mac, and linux to 0.8.2, along with the demos!

The massive 0.9 update is well underway! Over the holiday break I'll have lots of time to finish that up. Thank you all for playing and see you again soon!

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