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Carnaval SimulatorNewsThe Community Update
Major update

The Community Update

Carnaval Simulator · published 13 Jan 2025, 21:21 UTC

All newsPlayers around this dateRead on Steam

The Community update is here! After months of dedicated effort, it's finally arrived and left the beta ːsteamhappyː

The Community update (1.2.0) is packed with new content. Here are some of the standout features:

Resizable carts

Citizen commentary

Barriers

Pusher tractor

Misc vehicles

Ambient lights

And much more!! Read the full change log down below:

Features:
>Standalone tractor (remove all carts)
>Tractor behind (pushing)
>Resizable carts
>New prop: Balloons
>New machine: CO2 cannon
>Pop up system (news, warnings & alerts)
>NPC's can now talk about your floats (use first person mode to talk)
>Driver NPCs
>Visitors walk home
>Instant rotation keys (x, y, z)
>Random start signals during night parades (+ settings in parade mode)
>Parade gap setting in parade mode
>Polyester all button
>Standalone tractor floats (all carts can now be removed)

Graphics:
>New graphics: polyester texture
>New generator cart model
>New NPC look
>Revamped driving
>Reflections added to all maps
>Stunning ambient float lights (!)

Map:
>New map feature: Barriers
>New camera scene: rotation
>New pause camera
>Location descriptions in main menu
>Special misc vehicles: van & 2 types of cars (and many variants for these)
>Van that retrieves up barriers

Scenario:
>Campaign level main menu description
>New scenario: standalone tractor
>New AI trait/preference: Frontal cart

Performance:
>Faster level loading times
>Map optimizations (level loading & runtime)
>Visitor NPCs have been heavily optimized
>Props reuse materials resulting in better runtime performance

Minor changes:
>Removing a cart now gives half of your money back
>Increased chance for clock event during the morning by 10%
>Catelogue UI improvements
>Main menu UI improvements
>Corner button(s) UI improvements
>Gravity button has been moved to the left corner
>Disables markers & light ropes when building (less annoying)
>Special effect machines (fireworks, flame, smoke etc.) are optimized
>Speed 2 is now unlocked from the start
>Fastest speed option has been removed due to bugginess, all the speed options have been moved down -- removing the first button
>Fastest speed button has a rocket icon now

Fixed:
>Power usage ignored frontal cart during the building phase
>Default star rating was visible when level was locked
>Light show didn't reset the animation speed
>Player movement sometimes responded strangely
>Scrolling during a parade would space out the camera
>Total object count was off by 1
>Firework event didn't fire

Removed:
>Continuous parades (did more harm than good performance wise)

Save compatability warning:
- Colors of NPC's are not compatible with the new update

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