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Idle EmpiresNewsđźš§ Dev Update #1: Welcome to Our Journey!
Community

đźš§ Dev Update #1: Welcome to Our Journey!

Idle Empires · published 2 Jun 2025, 20:59 UTC

All newsPlayers around this dateRead on Steam

Hey everyone!

Welcome to the very first development post for my game — and thank you for checking it out this early in the journey. Right now, I'm in the middle of a private prototype/MVP testing phase, and while there's still a long road ahead, I'm excited to start sharing the progress with you.

🔍 What I'm Working On
At this stage, I'm focused on testing and refining the core mechanics. Think of it as laying the foundation: getting the feel right, making sure the systems work as intended, and confirming the core experience is actually fun. I'm going to be experimenting, iterating, and learning a lot as we go.

If you're seeing this, it means you're already interested in the project — and that honestly means the world.

đź§Ş Private Testing, Public Goals
I'm keeping testing small for now to gather focused feedback. But don’t worry: once things stabilize, I plan to expand the circle and eventually open up to more players using Steams Playtest feature. Our goal is to build a community around the game early — not just to play, but to help shape where this game goes.

💬 So What’s Next
I'll be using this space to post updates regularly:

  • Progress reports
  • Behind-the-scenes looks
  • Feature reveals

I want to be as transparent as I can — making a game can be a daunting task, but it’s also incredibly exciting and rewarding.

đź‘‹ Stay in Touch
If you're curious, have feedback, or just want to say hi, feel free to drop a comment. I'm listening. You can also join the Discord if you want to follow along more closely.

Thanks for being part of the very beginning. This is just the start — and I can't wait to show you more soon.

— Vethon

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