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Terrible Lizards PlaytestNews0.2.8 V3
Game update

0.2.8 V3

Terrible Lizards Playtest · published 31 May 2025, 12:58 UTC · build 18685812

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- fixed ladder dismount being blocked by player dismount in lvl1_welcome01
- updated pre-show video in lvl1_theatre02
- fixed toggle sprint and crouch options not being interactable with gamepad
- added new velocity-based wind sounds to showcase the player's movement speed better
- fixed ground trail disappearing after duration in lvl1_theatre02
- reduced room light levels and increased side room light levels to draw attention better in lvl1_theatre02
- added door after lvl1_diloDash05 that shuts once exited (despawns lvl1_diloDash05 to save on performance)
- fixed post process options not applying properly on start

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Game update3 Apr 2026April 3rd v0.3.5Optimisations and content updates for later levelsGame update27 Aug 2025PAX Demo FinalizationFinalized the PAX Demo, including some optimizations, final polish tweaks, and added level 2 testing access (accessible via password temporarily).Game update24 Aug 2025v0.2.13 Pre-Demo PlaytestTons of bugs squashed, anims implemented and refined, sfx made more awesome, and the ending even more realized than before. Also, a plethora of small tweaks, fixes, and optimizations.