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DreadHoldNewsLatest Update Notes
Game update

Latest Update Notes

DreadHold · published 15 Dec 2025, 23:32 UTC · build 21101469

All newsPlayers around this dateRead on Steam

A lot has been updated over the last 3 days, shipped quite a few updates, so here's a brief summary:

  • Added more stats to the steam leaderboard results

  • Improved difficulty selection with predefined options

  • Implement a stronger AI which starts spawning at wave 5. He has 3k health, listen out for his heavy footsteps, it's scary in the dark!

  • System for applying AoE/DoT effects to AI

  • Fire DoT with spreading to nearby AI.

  • Base poison AoE also(still need to make this available as an augment)

  • Many optimizations in relation to the above

  • Bug fixes for AI not breaking down your barricades always

  • Bug fix for other doorways not always being attacked(they previously always targeted the top doorway... i didn't notice this until today)

  • ... and so many more internal code changes, these are just the important bits!

I hope you're enjoying the demo!


A lot of the work on the game is done live on stream, so if you want to drop by and chill, or with some ideas/issues, I'd be very happy to listen!

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Game update1 Jan 2026Update 01/01/25Happy new year! Here's the latest: Map Changes: · Extended the main map with a new upper area · Removed the slow zones around the map edges. I don't see why you shouldn't be able to train zombies around Reactivate Power Event: It always turned out to be quite difficult to hold down that small room in the tiny radius, especially on higher difficulties. So I swapped it out for a simpler approach,…Game update30 Dec 2025Update 30/12/25Addressed a few issues/balancing concerns: AI Changes: · Point/Currency Reward 10 -> 15 · Damage 15 -> 10(should help on lower waves) · Implemented a new system to deal with AI Spawning. We now have zones, and will select appropriate zones based on whether you're in them or not. This results in AI spawning in closer areas to where you currently are. Rather than swarming from all angles. Meta Up…Game update29 Dec 2025Update 29/12/25Initial Classes System Attacker: · +80% acceleration boost(helps with strafing/turning corners) · +20% movement speed · +12 Damage · +200 rounds per minute · -30% Shop Price on offense related items(ammo, weapons, nades) Healer: · +25% Healing Multiplier from all healing items · +200% Healing Item stack size · -30% Shop Price on health related items Really need to figure some more here... have…