Latest Update Notes

DreadHold · build 21101469 · published

On SteamNotes only · this build shipped before we watched the app

A lot has been updated over the last 3 days, shipped quite a few updates, so here's a brief summary:

  • Added more stats to the steam leaderboard results

  • Improved difficulty selection with predefined options

  • Implement a stronger AI which starts spawning at wave 5. He has 3k health, listen out for his heavy footsteps, it's scary in the dark!

  • System for applying AoE/DoT effects to AI

  • Fire DoT with spreading to nearby AI.

  • Base poison AoE also(still need to make this available as an augment)

  • Many optimizations in relation to the above

  • Bug fixes for AI not breaking down your barricades always

  • Bug fix for other doorways not always being attacked(they previously always targeted the top doorway... i didn't notice this until today)

  • ... and so many more internal code changes, these are just the important bits!

I hope you're enjoying the demo!


A lot of the work on the game is done live on stream, so if you want to drop by and chill, or with some ideas/issues, I'd be very happy to listen!