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Castle CrashersNewsPainter Boss Paradise Launch Hotfix
Game update

Painter Boss Paradise Launch Hotfix

Castle Crashers · published 7 Aug 2025, 00:00 UTC · build 19503219

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Good evening all knights and painters! We have a quick hotfix for two issues we ran into during today’s Painter Boss Paradise DLC launch. Our team appreciates everyone who has sent in bug reports for the following issues and hope they didn’t interfere with your DLC gameplay too much!

Fixes

1. Issued a fix for the “Game is no longer available” error in online games when no custom characters are present2. Issued a fix for when a player character appears as someone else’s Custom Character when in an online gameHow are you enjoying the new Painter Boss Paradise DLC? Have you played as Princess Herbert yet? What about Pipistrello??? Let us know below, and happy castle crashing to all!

More from Castle Crashers

Other announcements

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In-game event13 Jul 2026Painter Boss Paradise Patch 3.3Hear ye, hear ye! We’re BACK with yet ANOTHER patch for Castle Crashers and Painter Boss Paradise! Today’s updates include some fixes for bugs reported by the community, quick art patch-ups, and instructions for alt-tabbing in the game with ease! Thank you to all community members who have reported issues to our team. This big chicken is filled with appreciation! NEW Alt-Tab Setting · Adding -n…In-game event24 Jun 2026Painter Boss Paradise Patch 3.2Greetings to all knights, young painters, and every Painter Boss Paradise custom character in between! We’re back today with another patch to deploy some fixes for Mac, in addition to fixing some reported issues within Painter Boss Paradise and the base Castle Crashers game. As always, let us know what you think, and don’t forget to stock up on potions before your next adventure! Mac · Added bo…Community24 Nov 2025Nominate Castle Crashers for Steam’s Labor of Love Award!This year, the big chicken asks you to consider nominating Castle Crashers for the honor of Steam's Labor of Love Award! Interested in learning some quick history about all the love we've poured into our second-ever game baby? Read on! Where it all began: the Castle Crashers demo at Comic Con 2005! We first shared a playable demo of Castle Crashers at San Diego Comic Con back in 2005! Running o…