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Castle CrashersNewsPainter Boss Paradise Patch 3.3
In-game event

Painter Boss Paradise Patch 3.3

Castle Crashers · published 13 Jul 2026, 19:14 UTC · build 24095717

All newsPlayers around this dateRead on Steam

Hear ye, hear ye! We’re BACK with yet ANOTHER patch for Castle Crashers and Painter Boss Paradise! Today’s updates include some fixes for bugs reported by the community, quick art patch-ups, and instructions for alt-tabbing in the game with ease! Thank you to all community members who have reported issues to our team. This big chicken is filled with appreciation!

NEW Alt-Tab Setting

  • Adding -nopausewhenfocuslost to the command line will now disable pausing when the window loses focus!

How do????

  • In your Library, right-click Castle Crashers and select Properties.

  • In the General tab, go to the Launch Options section at the bottom. 

  • Copy/Paste -nopausewhenfocuslost in the field.

  • Close the window and experience non-pausing when focus is lost in Castle Crashers like never before! Alt-tab feeling a sense of WONDER and EXCITEMENT!

Painter Boss Paradise

  • Fixed the King's Fresh character art when facing away from the screen.

  • The Beefy Boulder Thrower™ near the start of Full Moon will now use proper Fresh art and replacement skins.

  • Fixed Arena banners being invisible for custom skins in Beefy mode.

  • Fixed Arena banners occasionally sorting incorrectly behind custom skins.

  • Fixed a Fresh art visual issue with spawning Cultists during the final boss battle.

  • Fixed a bug where the magic splash attack damage of replacement characters using Smith magic did not affect the player.

  • Fixed air magic attack for enemies using replacement skins with Sand magic.

General

  • Fixed an issue with specific enemies having an incorrect attack power when doing a Tornado magic attack in Insane mode.

  • Fixed enemy “fake crits”. This previously occurred when an enemy randomly dealt instakill damage.

  • Fixed a bug in BoB where the Green Knight character art would appear for one frame when enemies spawn. Oops!

  • Fixed some corrupted BoB character art that was caused when scaling them down.

  • Adjusted BoB character art to be more centered in the tile.

  • Fixed an issue with the Gray Knight’s elemental attack not matching other non-elemental characters.

  • Fixed an issue where the Beefy Boulder Thrower™ at the start of Full Moon would briefly appear unbeefy.

  • Fixed the ability to throw other players in Beefy Arena.

Mac

  • Fixed mouse cursor sometimes being offset when going into windowed on macOS.

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In-game event24 Jun 2026Painter Boss Paradise Patch 3.2Greetings to all knights, young painters, and every Painter Boss Paradise custom character in between! We’re back today with another patch to deploy some fixes for Mac, in addition to fixing some reported issues within Painter Boss Paradise and the base Castle Crashers game. As always, let us know what you think, and don’t forget to stock up on potions before your next adventure! Mac · Added bo…Community24 Nov 2025Nominate Castle Crashers for Steam’s Labor of Love Award!This year, the big chicken asks you to consider nominating Castle Crashers for the honor of Steam's Labor of Love Award! Interested in learning some quick history about all the love we've poured into our second-ever game baby? Read on! Where it all began: the Castle Crashers demo at Comic Con 2005! We first shared a playable demo of Castle Crashers at San Diego Comic Con back in 2005! Running o…In-game event3 Nov 2025Painter Boss Paradise Patch 3.1 – The CheekFixHappy November, knights! Can you believe it’s been three months since the release of Painter Boss Paradise? We hope you had an amazing Halloween, but it’s time to move on to a VERY IMPORTANT ANNOUNCEMENT we’re sure you’ve all been excitedly anticipating. Cheeks. Are. Back!!!!! You heard that right. Alien Hominid’s butt cheeks are BACK in today’s patch, along with a myriad of updates and bug fix…