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Star Traders: FrontiersNewsUpdate #370: Strikecarrier
In-game event

Update #370: Strikecarrier

Star Traders: Frontiers · published 27 Apr 2025, 21:57 UTC · build 18258580

All newsPlayers around this dateRead on Steam


Captains, a new update is sailing out into the void tonight. Update #370 includes a whole package of new things under the Raptor theme - releasing a new ship hull, new Hull Plating ship component and new heavy pistol gear. Plus, we've fixed reported bugs as usual, so a huge thanks to everyone playing, posting and leaving reviews!

Our new game is ending Early Access!


Cyber Knights: Flashpoint, our stealth & squad tactics heist RPG, will launch out of Early Access on June 2nd! Featuring in-depth character builds, turn-based stealth & combat, and an all-new story engine that selects storylines and weaves different members of your squad and contacts into them based on how you’ve played.

Come take a look or drop a wishlist to check out the latest Trese Brothers' game.
https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/

New Ship: Raptor Strikecarrier


The Raptor Strikecarrier is a hardened combat vessel designed for assaults and anti-ship patrols. Armed with a terrifying Gravcanon, best-in-class fighter defense and equipped with two hangers for shuttles, this ship is designed to get in close, pulverize the enemy ship and then take the finishing fight to the enemy's bridge.

New Hull Plating


Released to Steel Song starports across the void at the same time, the Heavy Raptor Hull Plating was designed specifically for the prototypes of the Raptor SC. This Hull Plating is particularly well suited for soaking damage while closing.

The Raptor Strikecarrier has been released for players so far but will be integrated into the enemy ship builder once it has gone through some cycles with you all commanding the bridge.

New Heavy Pistol


The new Raptor II Heavy Pistol packs a huge punch and a lot of stopping power. Keep turning over those decommissioned military spaceports and other Salvage targets and you'll have yourself a shiny new Raptor II in no time, captain. Just remember to pay the crew!

We've also fixed some of the stats for the Ki-Karat Siazah to ensure it fits better into the wider progression.

Doctor Updates


Thanks to all the captains who came back to start a new run with the Doctor Profession, and to those who sent in reports little mistakes we made with some of the tagging and labeling. We fixed the reported issues and have the new game screen looking very nice.

v3.4.35 - #370: Strikecarrier - 4/27/2025


- New Ship: Raptor Strikecarrier (Not used by enemy yet)
- New Component: Heavy Raptor Hull Plating (Steel Song)
- New Gear: Raptor II (Heavy Pistol, Relic)
- Improved Black Market: Rebalanced & Improved Trait Rollers
- Fixes issues with 'Ki-Karat Siazah'
- Fixes issues with Doctor Profession, thank you for your reports

More from Star Traders: Frontiers

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In-game event30 Jun 2026Update #379: StrikecarrierWelcome to so many new captains sailing the void with us during the Summer Sale! We've got an update coming out tonight to add a new enemy ship class, adjust the enemy's use of a specific boarding prow upgrade, rebalance appearance of Trait cards in Explorer, tweak crew combat levels in the Black Market card results, and fixing the bug with empty cards in explorer. If you are enjoying the game,…In-game event27 Apr 2026Update #378: ShinerCaptain and officers, we've put some work into bug hunting and chasing player reports of issues for this late April update. There are all pretty detailed little fixes but each one responds directly to a bug report or suggestion put in by one of you - the captains that fly the void - so we're excited to bring this patch to the light. If you're out there helping us keep the flame alive in hope to…In-game event17 Jan 2026Update #377: Exo-Suit UpCaptain and officers, word is going out through the clamor of the spice hall that another update has arrived, once again with new fancy updates, as well as fixing some bugs with XP allocation in orbital operations, improving AI ship builder use of autocannons again (fixing cases of "autocannon fever") and fixing reported crashes and typos. If you're out there helping us keep the flame alive in…