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DVD SurvivorsNewsv0.7.8b12 Hotfix
Game update

v0.7.8b12 Hotfix

DVD Survivors · published 2 Apr 2026, 11:07 UTC

All newsPlayers around this dateRead on Steam
  • v0.7.8b11 (ALPHA)
  • rolled into v0.7.8b12
  • v0.7.8b12 (ALPHA)
  • fullscreen toggle now rebindable
  • bsod boss redesign to restore clickability in dense combat
  • *iykyk front end redesign
  • 100k bytes achievement fix
  • millenium meltdown /y2k freeze fix
  • another reset weapon cost fix
  • results now use uncapped current run damage ledgers <-- this will be changed on next version ramp update
  • pointer damage no longer steals a weapon row
  • starter weapon picsks wap correctly
  • all empty loadouts are valid
  • tab on leaderboard restores mouse once mouse intent returns
  • bekind rewind icon add
  • implemented light cached presentation of game state when window is not focused, to limit hammering the compositor/gpu when on another monitor. <-- needs testing, this could be catastrophic.
  • leaderboard tabs
  • consumables catalog in showroom
  • *iykyk d2bn fe & ch & lo
  • demo damage reduction layer
  • pentakill banner throttled
  • evolution info page should now have click dismiss flow with timer / continue button
  • macos cicd moved local (banabook) instead of github actions
  • main menu bounce boundary resolved
  • tab switching q/e/tab no longer suppresses mouse cursor <-- actually, this needs a check. implemented a protect for next frame call, does this still have bad UX?
  • uncapped fps <-- see settings
  • Fixed Turbo Mode crit not increasing your displayed or effective crit chance correctly
  • Fixed the pause inspect screen showing incorrect crit values
  • Fixed shop reroll and ban counts looking broken at very high values
  • Fixed Y2K freeze causing combo and streak timers to behave incorrectly
  • Improved Blue Screen boss hit feedback so shield hits read clearly
  • Fixed Cookie Galaxy effects rendering over the player
  • Fixed Pixel Bolts effects rendering over the player
  • android build staging
  • ancillary notes from log of buildup minor fixes already implemented:
  • Wardrobe input hint mismatch (M+KB showing gamepad bindings)
  • Double trail rendering (comet trail overlapping default colored trail)
  • Menu bounds / DVD logo clipping at edges
  • "Best" time display confusion
  • Leaderboard disc statistics
  • UPS Battery tooltip wrong max level
  • End screen not showing all synergies
  • Corner Strike / Corner Singularity feeling useless
  • 10 weapons achievement triggering at 8
  • Synergies UI overflow (under ability buttons / off screen)
  • Corner visibility with CRT off
  • Access violation crashes (ucrtbase.dll)
  • Pentakill notification spam
  • Weapon evolution info disappearing too fast
  • Boss projectile damage tuning
  • Showroom weapon level not incrementing
More from DVD Survivors

Other announcements

All news
Game update15 Apr 2026v0.7.10 HotfixRUSH · simple/detail levelup toggle · *showroom extra boss removal · level upmodal letting combo state decay -> added another snapshot/restore · leaderboard filter slide adjustment · darkstrike redundancy fill method · other things · Silver Strifer && Mug Hayes · Service Disk GateGame update7 Apr 2026v0.7.9b10 HotfixFixed a network security issue where a malicious duel opponent could crash the game by sending an invalid winner index · Fixed a potential buffer overflow in the DVDNET chat response handler · Fixed a visual glitch where the corner bonus speed boost would snap abruptly instead of fading out smoothly · Fixed endless mode overtime multipliers leaking into normal runs after playing endless mode ·…Game update6 Apr 2026v0.7.9b9 Hotfixsignal burst trail added · signal burst trail polished and anchored better · duels ui cleanup · duel chat and ready state cleanup · duel results and runback cleanup · duels now first to 6 · duel pacing retune · leap stun reduced with diminishing returns · duel weapon ttk and feedback pass · duel aim ring team colors · runback blue overlay fix · dvdnet menu cleanup · dvdnet right side preview ad…