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GÖREVNews1.1.3 Major Gameplay & Mechanics Update
Major update

1.1.3 Major Gameplay & Mechanics Update

GÖREV · published 18 Mar 2026, 20:58 UTC · build 22402340

All newsPlayers around this dateRead on Steam

1.1.3 Major Gameplay & Mechanics Update

  • A new sleep mechanic has been added. Players can now rest in a designated area in Chapter 3.

  • A high-tech Kevlar armor has been introduced in the final chapter, providing partial protection against biological threats.

  • A new cinematic sequence has been added to Level 2 Part 2, where players drive a military truck.

  • Wall graffiti created by former inhabitants of the facility has been added, containing clues and final notes about what happened.

  • Level 3, Level 4, and the final chapter have been optimized by 60%, achieving the best possible performance.

  • All objects in Level 3, Level 4, and Level 5 have been completely reworked, and the maps have been improved.

  • A BMP-4 armored personnel vehicle has been added and can be encountered in tunnels.

  • Map lighting has been improved, and Lumen technology has been integrated without impacting performance.

  • Vehicle tail lights and parking lights are now active, providing subtle environmental lighting.

  • The introductory story sequence now includes 2 new images, enhanced with subtitles and voice narration.

  • Added 1 new music track and 2 new ambient sounds.

  • Unique sound effects have been added to in-game objects and machinery, increasing the intensity and brutality of the atmosphere.

  • Metal surface sound effects have been added, making interactions more realistic.

  • The events that took place in the facility are now presented in a much stronger and more detailed way.

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