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Sector SpaceNewsVersion 0.5.8.3 - 2 Feb 2026
Game update

Version 0.5.8.3 - 2 Feb 2026

Sector Space · published 3 Feb 2026, 07:30 UTC

All newsPlayers around this dateRead on Steam
  • Added Armor Boosters, Shield Boosters, and Hull Repair Kits to crafting recipes.
  • Added another secondary skill slot unlocked at level 60.
  • Added Plasma Shotgun weapon sub-type, higher damage, slightly more energy efficient, slower firing.
  • Added more general purpose early game modules.
  • Crafting now only accepts unmodified and undamaged items as materials.
  • Crafting progress should display 100% only if all material quantities are met.
  • Changed meteor storm damage from purely EM to purely PH damage type.
  • Changed weapon damage now falls off past its range.
  • Fixed parent windows not reaching in-focus opacity when child window is selected and vice-versa.
  • Fixed equip all and un-equipe all buttons not showing on station gear slot menu.
  • Fixed crafting showing squared number of output items, was just getting multiplied by batch size visually.
  • Fixed crafting showing 0 of a material in stock when the recipe doesn't have a quantity high enough to craft.
  • Fixed crafting showing the wrong number of stock materials after failing to craft a recipe.
  • Fixed off-screen plasma weapons generating particles on-screen.
  • Fixed Platform Specialist skill granting only half what is displayed.
  • Fixed some sounds related to item slots interactions.
  • Fixed weapon effects still appearing on targets after death.
  • Fixed some spelling errors in some descriptions.
  • Fixed Mission Tracker tab not showing missions on loading a character.
  • Fixed world generation placing duplicate stations over-top eachother in some sectors.
  • Fixed derelict stations in special locations being repairable.
  • Fixed button glow overlay not clearing when drawing with custom opacity.
  • Minor improvements to weapon damage system, slightly more efficient.
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