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Sector SpaceNewsVersion 0.6.0.4 - 15 Sept 2026
Game update

Version 0.6.0.4 - 15 Sept 2026

Sector Space · published 15 Sep 2026, 09:05 UTC

All newsPlayers around this dateRead on Steam
  • Changed entity construction back-end to reduce possible state tearing, suspected to be responsible for sector content sometimes being displaced.
  • Changed engines Queue implementation, impacts DataQueue, typically 3.5x speed improvement and x4.0 reduced memory, now cache friendly.
  • Changed engines Stack implementation typically 12.0x speed improvement and x4.0 reduced memory, now cache friendly.
  • Demodifier Nanites can now pull modifiers off damaged or destroyed items.
  • Demodifier Nanites can now be obtained from mining rogue drone nests.
  • Demodifier Nanites, Modifier Nanites, Neural Nanites, and other Nanites can now be obtained rarely from salvaging.
  • Experience gain is now proportional to player involvement in a kill, such as damage dealt by player assets.
  • Fixed Ancient Debris not stacking.
  • Fixed apply nanite button showing on fleet ship hull information window.
  • Fixed cargo containers not dropping items when salvaged.
  • Fixed cargo containers not dropping a higher quantity of commodities and consumables.
  • Fixed flickering of item description display in station trade bay during market changes.
  • Fixed Fighter Specialist secondary skill not granting its fighter slot bonus, changed +1 slot every 10 levels to every 20 levels.
  • Fixed hover tip text showing black backdrop box when no text is present.
  • Fixed issue where platforms would include the word "Hull" in their display name.
  • Fixed NPC damage tracker being reset before it could be evaluated on entity death.
  • Fixed possible concurrency related crash in CargoHoldDisplay from disassemble indicator item reference.
  • Fixed rare sector packing de-sync bug, was causing sector contents to sometimes change their position in space permanently.
  • Hostile random encounter spawns are reduced depending on their proximity to Alliance owned sectors or special POI sectors.
  • Increased pass-through distance for fighters and fleet ships when using wormholes or gates.
  • Loot crates now give at least one type of nanite item when opened.
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Game update6 Sep 2026Version 0.6.0.3 - 5 Sept 2026Added more strings to localization class. · Changed buy-sell function to limit value returns to less than 100%, prevents generating infinite gains from exploiting item price swings. · Changed how item stat bonuses and modifiers are displayed on item information windows, bonuses and modifiers are also now displayed separately. · Changes to NPC drops 1: Player asset damage ratio scales slot drops…Game update4 Sep 2026Version 0.6.0.2 - 3 Sept 2026Added Alphabetic sorting order by default to the Type & Tier, Unit Volume, and Unit Quantity, sorting filter. · Changed "Recycled Items" message to "Disassembled Items" was inconsistent with changes. · Engine updated, changes to mouse input polling. · Fixed Disassemble All button processing items previously recycled as they were added to the same list it pulls from (unintended shallow recursion…Game update2 Sep 2026Version 0.6.0.1 - 2 Sept 2026Hotfix for salvage null crash, was picking random item greater than list size by 1. · Hotfix for item list sorting Type & Tier, was sorting by Tier first rather than Type. · Hotfix for item list being deselected when favouriting an item. · Hotfix for class skills giving boosts not being applied to ships without devices installed. · Hotfix for NPC buying selling items showing as player doing sai…