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Sector Space
News
Version 0.6.0.4 - 15 Sept 2026
Game update
Version 0.6.0.4 - 15 Sept 2026
Sector Space
· published
15 Sep 2026, 09:05 UTC
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Changed entity construction back-end to reduce possible state tearing, suspected to be responsible for sector content sometimes being displaced.
Changed engines Queue implementation, impacts DataQueue, typically 3.5x speed improvement and x4.0 reduced memory, now cache friendly.
Changed engines Stack implementation typically 12.0x speed improvement and x4.0 reduced memory, now cache friendly.
Demodifier Nanites can now pull modifiers off damaged or destroyed items.
Demodifier Nanites can now be obtained from mining rogue drone nests.
Demodifier Nanites, Modifier Nanites, Neural Nanites, and other Nanites can now be obtained rarely from salvaging.
Experience gain is now proportional to player involvement in a kill, such as damage dealt by player assets.
Fixed Ancient Debris not stacking.
Fixed apply nanite button showing on fleet ship hull information window.
Fixed cargo containers not dropping items when salvaged.
Fixed cargo containers not dropping a higher quantity of commodities and consumables.
Fixed flickering of item description display in station trade bay during market changes.
Fixed Fighter Specialist secondary skill not granting its fighter slot bonus, changed +1 slot every 10 levels to every 20 levels.
Fixed hover tip text showing black backdrop box when no text is present.
Fixed issue where platforms would include the word "Hull" in their display name.
Fixed NPC damage tracker being reset before it could be evaluated on entity death.
Fixed possible concurrency related crash in CargoHoldDisplay from disassemble indicator item reference.
Fixed rare sector packing de-sync bug, was causing sector contents to sometimes change their position in space permanently.
Hostile random encounter spawns are reduced depending on their proximity to Alliance owned sectors or special POI sectors.
Increased pass-through distance for fighters and fleet ships when using wormholes or gates.
Loot crates now give at least one type of nanite item when opened.
More from Sector Space
Other announcements
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Game update
6 Sep 2026
Version 0.6.0.3 - 5 Sept 2026
Added more strings to localization class. · Changed buy-sell function to limit value returns to less than 100%, prevents generating infinite gains from exploiting item price swings. · Changed how item stat bonuses and modifiers are displayed on item information windows, bonuses and modifiers are also now displayed separately. · Changes to NPC drops 1: Player asset damage ratio scales slot drops…
Game update
4 Sep 2026
Version 0.6.0.2 - 3 Sept 2026
Added Alphabetic sorting order by default to the Type & Tier, Unit Volume, and Unit Quantity, sorting filter. · Changed "Recycled Items" message to "Disassembled Items" was inconsistent with changes. · Engine updated, changes to mouse input polling. · Fixed Disassemble All button processing items previously recycled as they were added to the same list it pulls from (unintended shallow recursion…
Game update
2 Sep 2026
Version 0.6.0.1 - 2 Sept 2026
Hotfix for salvage null crash, was picking random item greater than list size by 1. · Hotfix for item list sorting Type & Tier, was sorting by Tier first rather than Type. · Hotfix for item list being deselected when favouriting an item. · Hotfix for class skills giving boosts not being applied to ships without devices installed. · Hotfix for NPC buying selling items showing as player doing sai…