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R.I.P. - Reincarnation Insurance ProgramNewsVer 0.8.1.9 | What it feels like to have 100,000 elite agents?
Community

Ver 0.8.1.9 | What it feels like to have 100,000 elite agents?

R.I.P. - Reincarnation Insurance Program · published 6 Feb 2026, 14:00 UTC

All newsPlayers around this dateRead on Steam

Hello, elite agents!

We have some exciting news to share—R.I.P. - Reincarnation Insurance Program has now officially surpassed 100,000 copies sold, just 5 days after crossing 50,000! None of this would have been possible without the full support of every single agent. Our sincerest thanks to you all! 🙏

We’ve been carefully logging the issues everyone reported one by one, and pushing fixes forward step by step. Going forward, we’ll keep polishing and improving the game’s content so it feels smoother to play—and even more addictive!

Here are the details of this update:

Warehouse

- Added an "Auto Sort" button—you can now sort the Warehouse with a single click

Settings

- Added an "Auto Throw Grenades" setting, with 2 auto-aim + throw modes (for controller players)

- Added an "Auto Cast Active Tactical Skills" setting, with 2 auto-aim + cast modes

- Fixed an issue where the frame rate cap didn’t take effect correctly after changing graphics quality

Characters

- Slightly increased the talent values for some characters

- Removed collision for Mech teammates, so you no longer have to worry about them blocking player movement

Equipment

- Added a feature: when picking up equipment, if the corresponding slot is empty, the picked-up equipment will be auto-equipped immediately

Monsters

- Fixed an issue where the warning area of the Concussion Zombie’s ground-slam attack didn’t match the actual area

Events

- Added a new scene event: "Survival Protocol"

Quests/Achievements

- Fixed an issue where the quest/achievement for getting all characters to level 40 couldn’t be completed

Main God Tech

- Fixed an issue where Explosives Tech - "Explosion Is Art" did not take effect on "Heavy Artillery Bombardment"

- Improved the visual effects for some techs

Stability

- Attempted to fix an abnormal error on Steam Deck when loading scenes

- Fixed known issues that caused the game to stutter or crash unexpectedly

Performance Optimization

- Significantly reduced VRAM usage through optimization, improving smoothness on some hardware configurations

In addition to the fixes and optimizations above, we are also hard at work on new content—

A new tower-climbing mode and a progression system are on the way, and we’ll share updates as soon as we have progress!

And that’s not all—the launch discount will continue for another 3 days! Thanks again for your companionship and support, agents. See you on the battlefield!If you encounter any issues while playing, you’re also welcome to join our official community, where you can discuss the game with other players.

Froms:

https://forms.office.com/r/jVC50yxVLn

Discord:

2pgames.net/discord

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