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Critical ShiftNewsWorking on maps #1
Community

Working on maps #1

Critical Shift · published 26 Dec 2025, 14:30 UTC

All newsPlayers around this dateRead on Steam

Hello, folks!
Today we will share with you our work on maps!:)

We spent several months refining one of our first levels, carefully shaping it to feel just right. Step by step, we revisited core ideas, tested different approaches, and fine-tuned numerous details along the way.

Starting with a simple prototype, we experimented with lighting, adjusted sound, and explored various techniques for pacing and environmental storytelling.

What vibes does it give you?

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