
Hey everyone!
We’re starting a new round of the Critical Shift closed beta and inviting some of the players who previously requested access through Steam. We’re starting with a smaller group for now and will gradually invite more people. If you wanted to join but didn’t receive an invitation, feel free to email us at cm[at]rhinotales.com. We have a limited number of spare keys and will be happy to send you one while they last. We’ve also enabled Steam’s option that allows every invited player to bring up to three friends into the playtest.
This build includes three playable missions with tactical battles, exploration, and story content.
We’ve made a lot of improvements since the previous playtest: optimization, UI updates, balance changes, bug fixes, and plenty of smaller additions. At the same time, the game is still very much in development - and this build is still pretty rough in places. You may run into bugs, unfinished interface elements, balance issues, or things that simply don’t feel right yet. That’s completely expected at this stage, and it’s exactly why your feedback matters so much to us. The build is currently available in English, with Russian text localization also included.
Once you’ve played, please take a few minutes to fill out our Google feedback form. Don’t worry about being too critical: hearing what didn’t work for you is every bit as useful as hearing what you enjoyed. You’re also very welcome to join our Discord server, share your impressions, report bugs, talk to other players, and chat directly with the development team. There’s still a lot we can improve, rethink, and change - and we’d love to make the game better together with you.
Thank you for giving Critical Shift your time. We hope you enjoy the new build, and we can’t wait to hear what you think!