When I first started making GTTTOD...I'm talkin' like 2015, I was 18 years old and literally like two weeks into the project - I remember telling my friend that I'd have this game done by March (which was in like 6 months at the time).
130 months later, I'm starting to think I was a little off.
Before I get into this, though...
Thanks, that's all.
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In the last 7 months we have made absolutely staggering progress filling GTTOD with content and building out its world, story, characters, and personality. We're stringing together a chain of events in GTTOD that will be a center point of all of our games moving forward. There will be lots of familiar locations, music, and themes - but overall, 2025 was spent going over every aspect of GTTOD and improving it. We'll start with...
Movement, as per-usual, has gotten a lot of overhauls...but this time, these changes are almost entirely focused on
C O N S I S T E N C Y
and
V E R S A T I L I T Y