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Ancient CitiesNewsSpecial update: Happy Ancient Christmas!
In-game event

Special update: Happy Ancient Christmas!

Ancient Cities · published 19 Dec 2024, 22:19 UTC

All newsPlayers around this dateRead on Steam

v 1.0.4.16 Happy Ancient Christmas!

Special update with some Christmas goodies and the usual fixes and improvements. Happy Christmas!

LATEST CHANGES & FIXES

- Included Christmas tree and Christmas hats.
- Increaded fishing performance.
- Adjusted maintenance interval and visuals for some buildings.
- Fixed some scripts in the german translation.
- Fixed crash related to orphaned behaviours.
- Fixed core behavior system causing malfunctions and crashes.
- Fixed visuals for several crops.

CHANGES

- Included new steps in the guided tutorial.
- Included separated issue reports in the tribe status bar.
- Included decay and waste reports.
- Included tool wear due to use.
- Included new planting animations without tool.z
- Now resources stored in broken warehouses decay faster.
- Now items with zero knowledge requirement are always available.
- Improved interface for buildings,tasks and groups lists.
- Improved tooltip descriptions for farms, constructions, foods, tools, humans and animals.
- Improved report and notification descriptions.
- Improved standing animations for humans.
- Improved and optimized screen space reflections on water.
- Increased birth rate for wild animals and livestock.
- Increased priority for closed storages when used for production tasks.
- Livestock feeding only from feeders and food outside the storage areas.
- Tweaked requirements and maintenance intervals for some constructions.
- Storage house now allows any resource.

FIXES

- Fixed stripping requiring a tool.
- Fixed livestock not eating from piles outside areas.
- Fixed killing animals in innacesible locations.
- Fixed access of qualified workers to full groups.
- Fixed losing grains after processing it.
- Fixed basket decay levels visuals.
- Fixed crafting tasks generation.
- Fixed mud pit visuals.
- Fixed crash when migraing with active gathering orders.
- Fixed region rivers visualization when snowy terrain.
- Fixed tilling and seeding season calculations.
- Fixed cursor when dismantling areas.
- Fixed same tasks for different groups colapsing vacancies for same targets.
- Fixed tasks not removed when erasing farm cells.
- Fixed not dropping tools on storage areas.
- Fixed cell color for constructions in the building placement mode.

PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.

- Please use the Steam 'Players' forum to post your feedback, bugs & issues.
- Please send us a report if the game crashes and post report number in the forums.
- Please mod creators: Update & upload your mods when required.

WHAT'S NEXT?

- We are working on new free content updates while improving the game.

HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?

- Please post a review on Steam if you want to support this indie project.

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