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Ancient CitiesNewsAncient Cities Compatibility & Performance
Major update

Ancient Cities Compatibility & Performance

Ancient Cities · published 25 Jun 2026, 16:41 UTC · build 23915225

All newsPlayers around this dateRead on Steam

v 1.9.3 Compatibility & Performance

We have improved the game's compatibility and efficiency, fixed several reported bugs and adjusted the gameplay.

The game is now running experimentally on Steam Deck ( Waiting for Steam evaluation ) and Intel graphics cards on Windows. We look forward to your feedback. Linux Proton compatibility improved for AMD and NVidia GPUs.

More details in Ancient Cities Patreon https://www.patreon.com/AncientCities/posts/development-20-160321918 Just register for free to have access.

LATEST CHANGES & FIXES

- Steam deck improved performance.

- Steam deck adjusted game options.

- Steam deck texfields trigger virtual keyboard.

- Steam deck adjusted controls layout and descriptions.

- Optimized texture loading.

- Optimized game compatibility with fps limiters.

- Increased priority for tasks in farms.

- Improved rivers in Denmark,Sweaden,Norway and Finland.

- Improved discrete mode.

- Fixed bury behaviour stuck and related crashes.

- Fixed weird reflections.

- Fixed burial freeze.

- Fixed load and save interface.

CHANGES

- Included Steam Deck experimental support.

- Included Intel graphics experimental support.

- Improved support for Linux Proton.

- Optimized shader compilation and loading times.

- Optimized rendering code for smoother gameplay.

- Included limit of fps in the game menu.

- Improved graphics performance and compatibility overall.

- Improved snow and trails visuals.

- Improved cheating detection to keep game stability.

- Increased comunal tasks priority.

- Increased bulld and repair priority.

- Increased learning from repairing buildings.

- Increased fine stones in rivers.

- Decreased animal incursion probabilty.

FIXES

- Fixed learning pace in late game

- Fixed attribute bars for humans.

- Fixed cell creation for areas.

- Fixed stuck issues caused by zone and routing calculations.

- Fixed burial access thorught trails.

- Fixed access over cells with seeds.

- Fixed cursor light by night.

PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.

- Please use the Steam 'Players' forum to post your feedback, bugs & issues.

- Please send us a report if the game crashes and post report number in the forums.

- Please mod creators: Update & upload your mods when required.

WHAT'S NEXT?

- We are working on new free content updates while improving the game.

HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?

- The easiest way to support us is to write a review on Steam!

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