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SpaceSlogNewsEarly Access week retrospective and other information.
Community

Early Access week retrospective and other information.

SpaceSlog · published 27 Apr 2026, 15:09 UTC

All newsPlayers around this dateRead on Steam

Retrospective

Hey everyone!

Its been a little over a week since we launched into early access here, so I want to share a few numbers and some information regarding our next update. We sold roughly 800 copies with a refund rate of around 11%. Whilst we have sold much less than I had hoped, I'm confident with more updates, more people will decide to jump in and play.

Our refund rate is around average for an early access title and actually much lower than average for this particular genre. This tells me those that have purchased the game are relatively happy with it, or understanding of its current release state. source

I've seen the reviews stating there is nothing in the game, or this seems more of a tech demo. I do feel that's a bit of an unfair representation and may be due to a lack of onboarding, which I will continue to work on and improve in order to show what content we do have.

Of course, we did only release into early access here Friday, meaning there will be much less content than other similar titles in the same genre. So please do keep this in mind when deciding to buy this game or not.

Our next update

I have already released a couple of smaller updates and I'm now working on the next larger update. I will try and prioritise the things asked for the most, which currently includes cooking, fuel production and crafting.

Lots of people have also been posting various bugs and issues which I am also working on fixing. This is the first time a large amount of people have played the game, so naturally there will be lots of extra issues that I or the other testers have not found leading up to this point. So please be patient whilst I try and get through them all. I am only one person and there is only so much I can do at a time.

I will be opening the experimental branch here within the next couple of days for people to play on and test if they wish to do so. Though keep in mind, there may be bugs and issues which could ruin saves etc. You can find more info about this over on our Discord.

Community Updates

Amazingly we already have a few mods in the Steam workshop!

User Kolcio138 has created a Healwort mod:

Grow and harvest the Healwort plant which can be used to heal your crew's injuries

User TinyPanda has created the Training Dummy mod. And what's even more amazing is this uses injected GDScript code, injected using his own SpaceSlog mod loader app he has already created

Place down a training dummy your crew members can use during entertainment time to practice combat skills

Over on our Discord we already have users with several in game year playthroughs. Here's a screenshot of user BloodStarOfficials ship!

We will continue to feature ship designs and mods so please come post yours over on our discord or forums.

That is it for today. Don't forget that if you want to help us you can;

  • Post a review

  • Write a guide for those that may be struggling

  • Or even ask your favourite steamer to play the game


And remember, you may only be one person, as am I, but together is when great things are made. That is why every little helps.

Thanks

Marcus (Produno)

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