Hey everyone, I have pushed a new update to the developmental branch. Please restart your game client to update. Your current saves should work ok, however several updates do require a new game.
The game, music and sfx will now pause when the game window loses focus.
Add an option to allow the game to continue to run in the background if the window does lose focus.
Increased melee accuracy per skill.
Increased ranged accuracy of all weapons.
Various other improvements to combat.
Ensure entities cannot be selected if under fog of war.
Increased crop yields by roughly 20%.
Some minor menu and tooltip updates.
Updated French translation files. Thanks Danieel53
Ensure the time between incidents are a bit more predictable when on Harmony game mode.
Greatly decreased skill atrophy.
Increased all skill experience gains.
Increased the amount of experience gained for older characters when first generated.
Improved how the average age is calculated on pawn creation.
Optimised how skill experience is calculated.
Experience difficulty thresholds now adjust the amount of exp needed per skill level. E.g. a lower difficulty requires less exp per level for each skill.
Add Arthritis and Sarcopenia age related health conditions.
Pawns can now generate with an age related health condition.
Add cognition health vital which currently affects the ability to learn and keep skills.
Improve how age related illnesses are calculated.
Characters now have a chance to be naturally talented in a skill, granting them more exp.
Add natural talent selection for captain creation.
Fixed: Some incorrect texts.
Fixed: Pawns could incorrectly move off the edge of the map and leave your crew.
Fixed: Various issues with forced combat when black alert is activated.
Fixed: Texture bleed on the selector sprite.
Fixed: Transfer vent did not occlude light when it should.
Fixed: Ambient light in space was casting shadows causing some visual issues.