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SpaceSlogNewsDevelopmental Branch Patch v0.15.0.4
Game update

Developmental Branch Patch v0.15.0.4

SpaceSlog · published 14 Sep 2026, 16:27 UTC

All newsPlayers around this dateRead on Steam

Hey everyone,I have pushed a new update to the developmental branch. Please restart your game client to update. Your current saves should work ok, however several updates do require a new game.

Improvements

  • The game, music and sfx will now pause when the game window loses focus.

  • Add an option to allow the game to continue to run in the background if the window does lose focus.

  • Increased melee accuracy per skill.

  • Increased ranged accuracy of all weapons.

  • Various other improvements to combat.

  • Ensure entities cannot be selected if under fog of war.

  • Increased crop yields by roughly 20%.

  • Some minor menu and tooltip updates.

  • Updated French translation files. Thanks Danieel53

  • Ensure the time between incidents are a bit more predictable when on Harmony game mode.

  • Greatly decreased skill atrophy.

  • Increased all skill experience gains.

  • Increased the amount of experience gained for older characters when first generated.

  • Improved how the average age is calculated on pawn creation.

  • Optimised how skill experience is calculated.

  • Experience difficulty thresholds now adjust the amount of exp needed per skill level. E.g. a lower difficulty requires less exp per level for each skill.

  • Add Arthritis and Sarcopenia age related health conditions.

  • Pawns can now generate with an age related health condition.

  • Add cognition health vital which currently affects the ability to learn and keep skills.

  • Improve how age related illnesses are calculated.

  • Characters now have a chance to be naturally talented in a skill, granting them more exp.

  • Add natural talent selection for captain creation.

Fixes

  • Fixed: Some incorrect texts.

  • Fixed: Pawns could incorrectly move off the edge of the map and leave your crew.

  • Fixed: Various issues with forced combat when black alert is activated.

  • Fixed: Texture bleed on the selector sprite.

  • Fixed: Transfer vent did not occlude light when it should.

  • Fixed: Ambient light in space was casting shadows causing some visual issues.

More from SpaceSlog

Other announcements

All news
Game update1 Sep 2026v 0.15.0.3Hey everyone, Today I'm releasing another small update that focuses on bug fixes and various improvements. There have also been a couple of small additions; Grenades Be careful letting these loose on your ship! Damage overlay The damage overlay will show the damage status of your ship structure (walls and flooring) at a quick glance. Improvements · Dramatically improved performance when you hav…Community31 Aug 2026SpaceSlog and Out of Orbit bundleHey SpaceSloggers, I would like to introduce you to Case Yellow Labs, who are creating Out of Orbit , another solo-dev project. We have teamed up to bring you a bundle featuring both SpaceSlog and Out of Orbit . Get 10% off the bundle, or 10% off the game you do not already own. Out Of Orbit Design, build, or pirate spaceships. Build bases on planets. Explore endless randomly generated universe…Game update18 Aug 2026v 0.15.0.2Adjustments to the camera so its a little more responsive. · Reduce human hours until fully rested from 8 to 7. · Added initial Simplified Chinese translation thanks to 七光. · Fixed: Some sound settings would not load correctly. · Fixed: The camera could be way too quick on some systems.