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Urban StrifeNews[PUBLIC & BETA] INTERIM UPDATE: Hud Improvements, Armor Plates decay, Bugfixes
In-game event

[PUBLIC & BETA] INTERIM UPDATE: Hud Improvements, Armor Plates decay, Bugfixes

Urban Strife · published 31 Mar 2026, 17:42 UTC · build 22588290

All newsPlayers around this dateRead on Steam

Hello everyone! We've been hard at work polishing the experience and squashing some reported bugs. This update focuses on improved inventory clarity, expanded world information, and critical stability fixes.

New Industry Recipe & Crafting Fixes

  • Gunsmith Workbench Update: You can now craft Silencers at the Gunsmith Workbench (Industry).

  • Inventory Clarity: Recipes now feature improved right-click names in your inventory that explicitly include the required tool.

  • Recycling Unclutter: Broken items have now been moved under "Recycle" tab (under the BREAK category),

  • Extended Outputs: A couple of missing items were added to recycle recipes with a small bonus for those who recycle them just before breaking.

  • Recipe Fix: Fixed a bug where the 12G Nails recipe would complete without consuming the necessary items.

Extended World & Faction Info

  • Expanded Sector Info: The sector pop-up now provides more context! You can now see if a location was previously visited and the difficulty level of the main local faction.

  • Baron/Faction System: All world locations now have their proper Baron and faction assignments finalized.

  • Relations Menu Overhaul:

    • The "Friendly" status is now correctly displayed in the Relations menu and on location cards.

    • Alliance Logic: After forming an alliance, only the boss of that faction will change to "Allied" status—all other members will maintain their original status.

Combat & Mechanics Improved

  • Armor Decay: Fixed an issue where armor plates and limb armor would not decay correctly upon taking damage.

  • Action Point Costs: Attaching or detaching items now consumes AP.

  • Interaction Indicators: Hovering over a closed door while you have no melee weapon equipped will now correctly display a "LOCKED" status.

Bug Fixes & Optimization

  • Crash Prevention: Implemented safeguards to stop the recurring crash reported during zombie interrupt turns.

  • Character Positioning: Resolved a bug that caused characters to get stuck in an "orphaned" position under specific conditions.

  • Reduced Download Size: We’ve cleaned up the game files by removing several obsolete, test, and temporary maps.

  • Lily's New Bed: Fixed Lily's location in Old Port. She can finally sleep on her intended mattress.

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