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Forsaken FrontiersNewsv1810
Game update

v1810

Forsaken Frontiers · published 6 Sep 2025, 23:37 UTC · build 19884696

All newsPlayers around this dateRead on Steam

General Changes

  • Reduced maximum Carrier spawns

  • Carrier explosion adjusted - smaller lethal radius due to increased damage falloff

  • Adjusted entity spawn times at the Mineshaft

  • Increased Nightmare Shamblers at the Mineshaft; standard Shamblers removed

  • Player status "infection" now shows as "train" in purple while on the train

  • Reduced volume of train shutters when opening and closing

General Fixes

  • Fixed an issue introduced in v1800 where downed players would remain permanently highlighted

  • Fixed a bug where Carrier gibs weren’t despawning for clients after leaving a location

  • Gas mask is now free in Escape mode, allowing players to access the mineshaft

  • Fixed an issue introduced in v1800 where ECD Ground Forces could stand idle during a failed run, causing the game to remain stuck

  • Fixed a bug where the Stunlight could get stuck playing its overheating warning sound if dropped while overheated

  • Fixed a rare bug where Steam avatars weren’t cleared on respawn, causing a null reference error

Casino

Changes

  • Players who die at the casino now respawn after 8 seconds

  • Getting three Duck Floatie symbols now grants a jackpot instead of just safety

  • Significantly reduced the Wheel of Doom jackpot

Fixes

  • Slot machines now properly respawn once you leave the casino

  • Fixed a bug where slot machine reels remained after the machine exploded

  • Fixed a bug where the metro station would overlap into the casino after a failed run

Snake Game

Changes

  • Food in Snake now appears in batches, making the early game less slow

  • Quick Cola pickup sound in Snake now audible to all players

  • Biohazards in Snake now show up faster, remain longer, and reach a max of 8 active

Fixes

  • Fixed a bug where the snake game could restart after game over even if the data deck was put away

  • Fixed a bug in the snake game where switching between inventory and the game during a restart could trigger a double restart

More from Forsaken Frontiers

Other announcements

All news
Game update5 Jul 2026v2031Changes · Holiday events now use the official Forsaken Frontiers server time instead of your local system clock, ensuring seasonal content activates consistently for everyone regardless of timezone · Cash from the registers is now worth a random amount between 200 and 600 Credits · Added a breakable safe to the Hotel Manager's Room containing valuable rewards · Player injury whimpers are now af…In-game event4 Jul 2026v2030Happy 250th Independence Day, Workforce. This update includes a number of quality-of-life improvements suggested by the community through our Discord server. Thanks to everyone who took the time to contribute. If you have feedback, suggestions, or bug reports, you're always welcome to join the discussion. FOLLOW THE COLORS General Changes · Added a new "???" destination that sends players to a…In-game event16 Jun 2026v2020Changes: · Valuable False Lilies can now be found growing in The Lost Metro and Mineshaft · Increased overall loot value in Highrise · Increased Playmare recovery time after being stunned before returning to Terminate: 25s → 60s · Increased Playmare disabled duration after stunlight: 2.85x → 3.5x · Players no longer freeze inside the container room in Bunker · Removed unavailable shop items fro…