Bug fixes
Regarding all these bugs, I have found at least one place where a bug enters. But in the worst case, there were even more places the bug sneaks in that I have missed, so maybe a bit misleading with "Bug fixes".
- Have not been successful yet in replicating the bug that stops the player from being revived. But did some work that might be the issue (And I have no idea why it works IF it works, more than it is some UnityEngine shenanigans).
- I used to have a "spawn stuff at worldspace-origo position (0, 0, 0) == center of the map. Which was far outside the map-view. Now it's not :P. So there might be more weird stuff happening in that position. But saw it with MagicMissile on hit visual effect. Which is now solved
- Could not replicate an upgrade-description bug. But I saw something that could be the culprit, and fixed it.
- Fixed bug with enemies was not fund of your revive altar (attacking it)
- Found and fixed a bug when you had multiple equipment dropped in same round
Other
- Added description for every equipment, which is now also shown when you find them in a chest, felt weird to only have description for those that needed more explanation.