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StarmancerNewsPatch 0.2.11 - Performance Update
Game update

Patch 0.2.11 - Performance Update

Starmancer · published 3 Apr 2023, 16:34 UTC · build 10894694

All newsPlayers around this dateRead on Steam

Performance Update. Improved colonist performance, allowing us to raise the max cap from 7 to 15 (doubling the amount of colonists you can grow)

Changes


- Increased max colonist cap from 7 to 15
- Improved performance of finding nearby floors (for fog-of-war purposes)
- Improved performance of calculating player item counts
- Improved performance of noise and comfort calculations
- Improved performance of obstruction checking during pathfinding
- Colonists now automatically take off their helmets if they're in a liveable atmosphere
- Added memories when colonists sees friend, best friend, enemy, and "best enemy"

Fixes


- Fixed a bug where sentry didn't attack robots
- Fixed a bug where colonist inventory UI got weird when colonist capacity was over 10
- Adjusted research card tooltip (to make better space for the skill requirements)

What's Next


- Core customization, with collectables that are found out in space (aiming for this to be included in next week's patch)
- More small buildings and small stations in each map. (a few of these might make it into the next patch)
- Starmap, in-game (might take a patch or 2 before it's finished)

More from Starmancer

Other announcements

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